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Songs of Conquest News

Remote Play Together Sale!

Greetings Wielders!

We're thrilled to announce our participation in the Steam Remote Play Together Sale! It's a celebration of that awesome feeling when you dive into a game with a friend, whether you're clashing armies, teaming up against pesky AI foes, or embarking on epic adventures together.

Songs of Conquest was born from our own nostalgic memories of playing hot-seat games in basements with friends. That warm, fuzzy feeling of camaraderie and competition is part of what still drives us today.

To mark the occasion, we're offering an incredible 50% off! In other words, it's the perfect opportunity to rally your friends for a journey filled with magic, armies, and conquest!

We’re not saying your friends are Aliens but..

What is Remote Play Together? Well in the words of Valve, it's when you “Instantly share your Steam local multi-player games with friends over the internet, for free. Using Remote Play Together, one player owns and runs the game, then up to four players — or even more with fast connections — can quickly join in the fun”

Sounds great doesn’t it? It is! Now it's your time to show everyone that you are the strategic mastermind you think you are and use that clever functionality!

Anyone? ANYONE!

Unlock the magic by simply opening the game, scrolling through your extensive friend list, and hitting that invite button. It's as effortless as it sounds. Before you realize it, you'll be sharing screens, sounds, and experiences with your pals. It's the modern twist on the classic hot seat experience, minus the cramped quarters!

For the ultimate gaming experience, we suggest teaming up and combining your resources, to dominate the battlefield. After all, victory tastes sweeter when shared with friends!

Everyone loves a generous friend!

We're buzzing with excitement to hear all about the incredible adventures awaiting you! So don your armor, dive headfirst into our generous 50% Sale, and start crafting those unforgettable tales.

Turn to Conquest Wielders, you’ve earned it!

/Everone at Lavapotion!


/Everyone at Lavapotion

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Hotfix patch 0.92.8

  • Fixed exception when loading online game saves
  • Fixed a source of objects blocking paths in random map generation
  • Fixed exception from explosive barrels being detonated by extra Flame/Sweep attacks and destroying the initial attack target
  • Fixed issue with wielders under the fog causing a NullReferenceException

Challenge Accepted!

Greetings Wielders!

We're back with another update to whisk you away from the gloom, darkness, and cold – unless we're just projecting some Swedish weather your way. Regardless, we've got a treat for you: The Challenge Accepted update!

As always, we've brought a smorgasbord of goodies to the pixelated table, including bug fixes, map editor additions, and a handful of tweaks. But this update caters a bit more to those who savor the single-player experience and love a good challenge. For example, we've added five brand-new Challenge Maps!

Three Roads and Get Out! are old classics but the rest are new for you to discover!

Now, what's a Challenge Map, you ask? Well, it's not your typical Conquest map. It's a specially designed map crafted to test your skills, often with a unique goal in mind. Can you beat our AI's record of 50 turns to complete Three Roads? We challenge you to surpass that!

To show this mode, we’ve improved the Main Menu even more, making all our different Map Types equally accessible.

Are you up to the challenge?

Of course, we haven't forgotten our classic Campaigns. In this update, we've revisited Arleon! The Song of Stoutheart was our first campaign, and oh, how things have changed since its creation. We've armed our map editor with new tools, and our AI has learned some new tactics. Every mission has seen updates – from fresh visuals to new story elements and difficulty tweaks. We're eager to see how you enjoy this revamped (or should we say, new-ish) experience.

With our new map Tools, we had the opportunity to make the story even better!

For our Cartography Community, we have also introduced new improvements. These are designed to help you craft a more vibrant story when creating your own campaigns – think triggers that unleash special effects or the option to ban specific building levels.

You can now control Wielder respawn rates, shaping maps that limit how often the AI can resurrect enemy Wielders after you've defeated them! Perfect for those looking to embrace a more casual gaming style.

Sometimes dead Wielders need to stay dead

And bugs? We've dedicated a substantial amount of time to squashing them, and this bug-squashing mission will continue until our 1.0 release. Say goodbye to that annoying bug that led to an infinite loading screen when playing offline. Now you can enjoy Songs of Conquest anywhere, anytime!

But all those smaller things are better suited for our Changelog, so do what our Wielder Peradine does and go read them, they are filled with both small and major additions!

Jealous of his cap? Focus on the changelog pun instead!

With an array of new maps and updated campaigns, we're itching for you to give them a try. Share your conquests on our new Challenge Maps and let us know your thoughts on the improved Arleon Campaign! There's a lot of new content in this update, making it the perfect time to jump back in and play!

Turn to Conquest Wielders, you deserve it!

/Everyone at Lavapotion

Read the changelog! It's cool! https://www.songsofconquest.com/changelog092

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Hotfix patch 0.91.7

  • Fixed common error when cancelling an ongoing construction in a town
  • Fixed error occuring when opening the inventory while using a gamepad

Hotfix patch 0.91.6

Fixed additional issues that prevented AI from completing its turns on the second Rana campaign map on Hard difficulty