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>PATCH_3

Kalpel!

The aftereffects of the release have decided to finally hit my body it seems: as I woke up this morning feeling like I've aged 70 years. But after a quick walk around the block in my small city in New Zealand (any kiwis here?), I managed to recover somewhat before starting on today's bug list.

My list is in an order of priority, so I've really only been able to spend all my time on things like the save system - which desperately needed to be fixed.
Save files from previous patches should work now, and saving and loading the game in general should be less problematic. NYKRA's save system is really odd - and I don't know why past me decided it was a good idea to save everything in compressed chars, rather than something legible and easily debuggable... Anyway, it hopefully works now.

Though, I did manage to quickly fix the middle room in this part of the story.


o-------

[h2]Hopefully Fixed Issues:[/h2]
  • Saving and loading just didn't work
  • Lots of typo fixes


[h2]Change/Additionlog:[/h2]
  • Added the puzzle from the NYKRA demo to the middle EO room (in screenshot) as a little throwback


[h2]Notable Crashes:[/h2]
  • There are still certain rooms that are disconnected - causing crashes
  • Accessing Pod 7 within Moriiem crashes the game


-------o

I hope you all had a great week
-EDG