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  3. Small Update - v0.9.616

Small Update - v0.9.616

We just released a small update that fixes some of the bugs that snuck in on the Planet Studio update.

Here are the changes:

  • Updated the stock Juno System to version 2.2, with a redesign of Brigo, the first Droo moon
  • You can now target your craft's parent planets, although no encounter prediction will be shown (since that doesn't make sense).
  • There is now a maximum number of encounters created in Map View to prevent massive numbers of orbit lines from being created in certain circumstances
  • Target boxes in map-view will no-longer fade out as the distance from the camera passes a certain point.
  • Disabled shadows in the designer and added a quality setting to re-enable them if they are important to you.
  • Launch locations are now added at the camera focus point (if there is one) otherwise, it's placed at the player's camera position.
  • Structures now cast shadows in Planet Studio.
  • Allow rotating camera view with any mouse button when there is no camera target.
  • Fixed a bug where a camera part would never become visible again after selected in flight.
  • When a docking port is detached, it should no-longer impart a torque that could spin the resultant crafts.
  • When a docking port is de-activated, any in-progress docking will be aborted.
  • When multiple docking ports are "fighting" for connections, one port will win instead of being in an infinite tug-of-war.
  • Fixed a bug where a structure would not be placed at the correct focus point in Planet Studio when the planet was rotated.
  • Fixes to raised launchpad and Hangar 5 UVs
  • Added new loading screens and updated logo.
  • Changed Droo stock image.
  • Changed ordering of items in Add Structure dialog to be alphabetical and changed names on certain parts.
  • Changed taxiway and road geometry to be symmetrical.
  • Made fuel tank pipe fitting match other pipe geometry.