1. Animyst
  2. News
  3. Patch Notes for Update 9/22/2019

Patch Notes for Update 9/22/2019

+ Fixed all bugs with the Steam store and Obols

+ Givings now work properly

+ Fixed paperdoll visual for new cosmetics

+ Optimizations for creatures

+ All creatures now repopulated

+ Optimizations for all plant objects

+ Adjustments to rock textures, and render distances for everything in the Drought

+ Replaced compound prefabs with singular items, especially around the Cathedral Garden

+ Reduced grass density and quality on all terrains

+ Major changes to object loading. Split all areas of the the map into layers that render on different cycles. This should help with frame rates in the main sections of the map, as well as anyone having troubles at the moment of load-in

+ aesthetic fixes for Cathedral Museum

+ optimized the tabletop map in the Museum

+ Aesthetic fixes and basic optimizations for the noob spawn grave

+ Rebuilt the massive node walls to massively reduce number of objects per wall section

+ Fixed many holes underground

+ Fixed several broken LOD groups

+ Fixed Sand Circle gather visual

+ Added game update version checker