Patch Notes for Update 10/23/2019
+ Added a flag system for team PVP
+ Linked flag system with the Gore Rift
+ All combat spells will drop only a single item from a stack if it is in your hotbar. So stack up your loadout in those slots and always respawn ready for revenge
+ Changes to Cursed Ones melee attack
+ Added a 15 second red halo around players who sustain dmg
+ Increased view distance for all flares to help navigation
+ Changes to creature spawning
+ Optimizations to free-roaming mechanics of creatures
+ Optimizations for server-side lag resulting in increased server framerate
+ Smoother switching between weapons
+ Changes to increase player visibility
+ Linked flag system with the Gore Rift
+ All combat spells will drop only a single item from a stack if it is in your hotbar. So stack up your loadout in those slots and always respawn ready for revenge
+ Changes to Cursed Ones melee attack
+ Added a 15 second red halo around players who sustain dmg
+ Increased view distance for all flares to help navigation
+ Changes to creature spawning
+ Optimizations to free-roaming mechanics of creatures
+ Optimizations for server-side lag resulting in increased server framerate
+ Smoother switching between weapons
+ Changes to increase player visibility