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The Death Camera Update

Patch Notes for Update 11/27/2019

+ After you die, you will now see the spot where you died and whatever is happening there. Expect improvements in this area soon

+ Massive reworking of networked object spawning to address server lag

+ Fixed issue with some player placed items creating lag

+ Added new, fog colored level of detail to far off objects and plants to optimize graphics rendering

+ Replaced many mesh colliders with capsules to save triangles map wide

+ Optimizations to many textures map wide

+ Plugged several holes to under the map

+ Fixed an issue where the Dome node walls were not spawning in

+ Added invisible walls on the very edges of the drought to contain players

+ Buffed many natural caves in the Drought to create valuable base/town locations

+ Removed several mobs in areas with many gathers to reduce possible lag effects