Patch Notes for Update 12/28/2020
-two separate systems for populating the top world with monsters: One to add creatures randomly to the open desert and one to densely populate the oasis and town areas
-Players are no longer protected in their enemies capital city
-UI to show players when they are in a safe zone
-Addition of a new docile monster
-Addition of an emotes system. Players can hold Y to express themselves with new animations. Holding Y now lets you see a mirror view of yourself.
-Slight decrease to player movement speed for combat smoothness
-Fixes to building damage, raiding and the Crumbler
-Ember Ghosts are more difficult with a heavy damage ranged attack added.
-New sound effects added for the player, mobs and environment
-Leveling system employed. Players that build a Groundskeeper can gain levels and accrue slight stat bonuses. Gathering, mob killing, and pvp all increase the player's level faster. Every day that a player's Groundskeeper stands, they gain one free level, even when not online. Destroying someone's Groundskeeper with reduce their level to zero.
-Some items previously found on town vendors have been moved to your Crafting menu.