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Animyst News

Patch Notes for Update 5/29/2019



+ Focused Energy now shoots faster

+ Increased dmg on Cursed Dagger

+ Fixes to bugged melee weapons

+ Fixes to Friends' dialogue

+ Added sounds to damaging creatures and bottles

+ Added vocal sounds to Friends' dialogue

+ Increased stamina penalty when running and wearing over four trinkets

+ Removed Champions Hearts from bottles

+ Increased value of Champion's heart when sold, and removed it as a buyable item

+ Fixed pickup text on Cursed Smog

+ The Second World is on track for a mid-summer release. A working draft world with 3 completed content nodes has begun its journey towards an early testing phase

Sky Pillars in the Second World

Patch Notes for Update 5/14/2019



+ Removed static batching on all meshes to reduce load on CPU

+ Enabled GPU instancing on all major textures to reduce draw calls and gain FPS

+ Moved Gore Rift instructional text from chat to the map (F)

+ Changes to the Ember Ghost agro system

progress on the Second World



some progress on the Second World. feeling some vastness start to build...

Patch Notes for Update 4/29/2019




+ Volume bar added to main menu screen

+ Increaded clarifty on all in game text and GUI art

+ Addition of new fire creature for bugtesting

+ Fixed bug that stops you from sprinting till relog

+ Changing of projectile explosion effects

+ Creatures no longer collide with eachother

+ Some creatures no longer hurt each other

+ Added additional mobs to the Cursed Champion

+ Added huge numbers of mobs for stresstesting and then removed them for the sake of our Mac users. more to come on this front

+ Buffs to paralysis effect

+ Gravers and some other mobs now have a chance of paralizing you

+ I have completed the second node of the Second World containing Cathedral