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ROMANCE OF THE THREE KINGDOMS XIV News

RTK14 Expansion pack will be released!



Conquest without boundaries

"RTK14", which was released in January of this year in commemoration of the 35th anniversary, has been highly praised in Japan, Asia, and around the world, with over 300,000 copies shipped to date. We are glad to announce the upcoming "ROMANCE OF THE THREE KINGDOMS XIV: Diplomacy and Strategy Expansion Pack".

In the Expansion Pack, new geographical advantages will be assigned to each province, so the strategies gamers will be able to choose from will vary dramatically depending on which provinces are conquered. Introducing trade with Eurasia for the first time in the series, and foreign cities will also appear on the map, requiring intense strategizing on whether to fight or form friendships with them.
You can experience even more dynamic and realistic battles over ancient China.

Official Website: https://www.koeitecmoamerica.com/rtk14/wpk/
Kou Shibusawa video message: https://youtu.be/K-CcaBJkoho

7/30 Update



■Function Expansion/Adjustments
- Added the "Auto-play" feature to the "Settings" menu.
- Added a "Refine" button to the officer list under "Officers".
- For Officers, "Refine" is now executed with "OK" and "Back" buttons.
- Improved the processing speed of the Advancement Phase when officers that were dispatched by using the Foreign or People command returned.
- Now, when officers are placed at new cities due to an event, officers that are undergoing missions are less likely to be chosen.
- Now, when an alliance is concluded, Submission Demands made against the allied force are canceled.

■Bug fixes
- Corrected an issue in which, after performing a certain procedure to switch between tabs on the information screen, the tab for the player's force could not be opened.
- Corrected an issue in which, if the affiliation of a target city was changed due to an event after the suggestion Sabotage was selected, the suggestion was not displayed correctly.
- Corrected an issue in which, if a certain procedure was performed when building, the last HEX that was designated previously would incorrectly be designated again.
- Corrected the data for the scenario "Battle of Tong Gate".
- Corrected typographical errors and messages.

6/26 Patch note (1.0.10 ver)



■Bug fixes
- Corrected an issue in which Officer CG could not be imported if the folder path for the Officer CG Edit Tool included multi-byte characters.

6/25 Updates



■Function Expansion/Adjustments
- Added "Officers" to "Collection", which can be selected from the Start Menu.
- Added "Specialties" to "Collection", which can be selected from the Start Menu.
- Added an "Officer CG Edit Tool" to the launcher that enables players to import edited officer CG to the game.
- Made an improvement that prevents supply lines from being cut off when area colors are changed due to a historic event.
- Made an improvement that prevents free officers from moving if they are unable to move to neighboring cities.
- Adjusted the AI for strategies related to personnel.
- Improved the officer list when selecting officers to execute the Search command to make it easier to understand which base they are affiliated with.
- Improved the results message for historic events to make it easier to understand the movement of officers not depicted in the corresponding event.
- Adjusted the judgment of units when setting a Tentative Goal.
- Adjusted the AI concerned with Links between Divisions when a base is attacked.
- Removed Hou Cheng from the conditions for triggering the historic event "Flood Attack on Xiapi", and eased the conditions for its occurrence.
- After the historic event "The Split of the Yuan Family", the Yuan Tan Force's color is now unified regardless of the scenario.
- Now, when placing an officer at a new city during an event, officers that are currently deployed or appointed as an overseer are less likely to be chosen.
- Now, when a unit is forced to disband due to the circumstances of an event, prisoners and other resources are no longer lost.

■Bug fixes
- Corrected an issue in which, when the historic event "The Sun Sets for the Emperor Impostor" occurred, Ji Ling would die even if he was not affiliated with the Yuan Shu Force.
- Corrected an issue in which, after the report for a Placation plot, the camera would not return to its original location.
- Corrected an issue in which, after the historic event "Battle of Yijing" occurred, forces at the Core "Yijing" and forces of affiliated cities would sometimes not be unified.
- Now, when the historic event "Battle of Yijing" is triggered, if the city "Xiangping" belongs to the Gongsun Zan Force it becomes blank.
- Corrected an issue in which, after the historic event "Flood Attack on Xiapi" occurred, overseers would remain in Cores that had become blank.
- Corrected data for the scenario "Assault on Hanzhong".
- Corrected an issue in which the trait "Forest Warlord" could incorrectly be set in conjunction with "Nanman" and "Shanyue".
- Corrected an issue in which, if "Voice Volume" was changed while a sample voice was being played, it would not be played at the newly set volume.
- Corrected typographical errors and messages.

5/28 updates



■Function Expansion/Adjustments
Added functionality to "View BGM" from "Collection" on the Start Menu.
Added functionality to change to "30 FPS" and "60 FPS" from the launcher's "Options".
Added functionality to change sound to "2.0ch" or "5.1ch" from the Start Menu's "Options".
Adjusted the AI during counterattacks.
Adjusted the AI for strategies related to personnel.
Adjusted the balance of Duels.
Now, Public Order decreases when the "Placation" command fails.
Eased the conditions for decreasing Public Order even if the "Hidden Poison" command fails.
Added functionality to change the volume of Environmental Sounds from Options.
Adjusted the effects that are granted when officers with the "Planner" trait execute "Plots" commands.
Now, similar to when an alliance is dissolved, when an alliance ends, the diplomatic stance and loyalty of affiliated officers change depending on where they are positioned.
Improved the location that is initially focused on when configuring system settings, as well as the highlighting of selected locations.
- Improved the visibility of levels and costs within the "Administration" command.

■Bug fixes
Changed the name of "Legend of the Galactic Heroes" collab character Cazerne's Tactic to "Logistic Support".
Now, when the target of a "Division" disappears, the information of each item is correctly updated when "Delegation Policy" is updated to "Full Delegation".
- Corrected an issue in which, if a specific procedure was performed when using the "March" command, officers that were removed from a list were inadvertently displayed.
- Corrected an issue in which, if a specific procedure was performed when using the "Learn" command, unintended Tactics would become candidates for deletion.
- Corrected an issue in which, by using the "Learn" command, Tactics could be deleted for officers that did not possess 10 Tactics.
- Corrected an issue in which, the game would return to the title screen after selecting the close button immediately before ending the "Advancement Phase".
- Corrected an issue in which, the color of forces that became independent during a Historic Event would sometimes be the same color as that of an existing original force.
- Corrected the ordering of officers that have "Sworn Siblings" set under "Edit Orig. Officer".
- Corrected an issue in which, before starting a scenario, the UI items "Scenario Settings" and "Officer Settings" were displayed outside the "Confirm Settings" screen.
- Corrected an issue in which the year and month for save data and that which appeared in-game were not consistent.
- Corrected the settings of officers for some scenarios.
- Corrected typographical errors and messages.