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ROMANCE OF THE THREE KINGDOMS XIV News

The English version is out today!



The English version of Romance of the Three Kingdoms XIV is out today!
In celebration of the game's release, a launch discount of 10% for the game is available for a limited time. And for two weeks starting today, the Battle of Yiling and The Start of Change DLC is available for free. Also, the free English language demo is still available, but only until March 12.
Take this chance to try out RTK 14!

https://store.steampowered.com/app/872410/ROMANCE_OF_THE_THREE_KINGDOMS_XIV/


Gameplay becomes very sluggish/slow, or does not start under certain circumstances.
For laptops, if the game drops in FPS, or stops running, try the following steps:


(1) Start NVIDIA Control Panel.
(2) Open “3D Settings” in “Select Task” and select “Manage 3D Settings”.
(3) Change the "Preferred Graphics Processor" setting to "High Performance NVIDIA Processor" on the ""Global Settings"" tab and click Apply.
(4) Restart the game.

English demo is now available! (limited time only)



KOEI TECMO’s iconic franchise returns, and for a limited time, fans will be able to play through a free trial of this epic strategy experience.
https://store.steampowered.com/app/872410/
Gamers can choose to play as either the Cao Cao, Liu Bei, or Sun Jian faction through 36 turns (one year in game time). The trial will be available in English only, and won’t be available in the following regions: Japan, Korea, Mainland China, Taiwan, or Hong Kong.

Fans who play through the trial won’t be able to transfer save data into the full version, and since the game is still under development, the trial might have known bugs or errors that will be different from the final version of the game. Also, the trial will be available until March 12th.

No customer support will be available for the trial, but if players have questions, please contact [email protected]

2/13 Update



■Function Expansion/Adjustments
- Added the hypothetical scenario "The Split of the Cao Family".
- Now the command "Reward" can be executed for officers of the player's force even if they are not in Division 1.
- Made an improvement that prevents units from becoming involved in duels if their formation is "Ring".
- For units whose "Enemy contact" setting is "Attack", they will now prioritize attacking enemy units over attacking buildings.
- For the event where sick and wounded people are aided by "Hua Tuo", the effects are now extended to all officers within the force.
- Reduced the rate in which loyalty decreases.
- Adjusted the balance of the Plots command "Unattended Home".
- Adjusted the frequency in which the CPU performs executions.
- Increased the speed in which the next turn comes after changing the Warlord.
- Reduced the amount of wait time after ending the Strategy Phase.
- Decreased the power of the tactic "White Cavalry", and changed it so that it can be used to attack bases.
- For the historic event "Self-Proclaimed Emperor", diplomatic relations can now be worsened without dissolving the alliance.
- Adjusted the AI for the Plots command, and strengthened the AI when countering siege weapons.
- High-performance GPU can now be selected for PCs that support switchable graphics.

■Bug fixes

- Corrected an issue in which, unit data would become incorrect under specific conditions, and the game would stop responding as a result.
- Corrected an issue in which, during foreign negotiations, the gold and supplies brought in by envoys were not taken into account and the "Accept" command could not be not executed.
- Corrected an issue in which data was incorrect when creating original officers or when placing them.
- Corrected an issue in which data regarding whether DLC scenarios have been cleared was incorrect.
- Corrected an issue in which, sometimes multiple units existed on the same piece of land, and attack targets could not be set.
- Corrected an issue in which some ability modifications from traits were not applied to the Marching settings screen.
- Corrected an issue in which troops at gates were not included for the number of "Troops" displayed for "Select Force".
- Corrected an issue in which the loyalty of officers would incorrectly be decreased when using the "Title" command.
- Corrected an issue in which the settings of officers and units, for example, would have incorrect settings after an event occurred.
- Corrected an issue in which, when the base a unit was affiliated with was captured by another force, such units sometimes became affiliated with an incorrect base.
- Corrected an issue in which the amount of durability reduced by the tactics "Battering Ram", "Catapult", and "Formation Defect" were incorrect.
- Corrected an issue in which, even in situations where a goal force could not be selected for the Plots command "Dual Destruction", the "Goal Force" button could incorrectly be selected.
- Corrected an issue in which officers that had been taken prisoner did not appear on the list that appears after clicking the "Officers" button from "Force Details".
- Corrected an issue in which, when using the "Title" command to change an appointed officer, the previously appointed officer could incorrectly be selected.
- Corrected an issue in which the visual effect that appears when an officer has almost reach the end of their life would not take into account the Age setting "Extended".
- Corrected an issue in which officers incorrectly had identical titles in the scenario "The Start of Change".
- Corrected an issue in which, if specific operations were performed, targets would be slightly off when focusing on multiple items.
- Corrected an issue in which, when determining whether the Occup. Territory of land met the conditions for an event to be triggered, they were not determined to have been met even though the displayed value met the conditions.
- Corrected an issue in which unintended information was displayed when zooming in and out the camera.
- Corrected an issue in which sorting was incorrect when sorting by parameters such as LEA and STR by using the "Title" command.
- Corrected issues that occurred when modifying "Movie Volume" from "Options".
- Corrected an issue in which, before an officer matured, or after their death, for example, terms such as "Spouse" and "Sworn Siblings" were incorrectly displayed.
- Corrected an issue in which, after the tutorial "Raising Your Country's Strength", Guan Yu could incorrectly remain as an overseer of an area other than Barracks.

- Corrected an issue in which, when performing certain operations, the "Screen Scroll" function under "Options" would behave incorrectly.
- Corrected an issue in which for specific environments the game would stop intermittently.
- Corrected issues that occurred when right-clicking.
- Corrected an issue in which, when left-clicking after pressing the Alt key while on the map, the camera would move incorrectly.
- Corrected an issue in which, when selecting enemy officers at the bottom of the screen, buttons would sometimes be displayed off-screen.
- Corrected typographical errors and messages.

Patch notes 1.0.2



<Main Update Contents>

■Function Expansion/Adjustments
- Adjusted the animations that occur upon failing to search or discovering gold.
It will be reported by logs instead of dialogue.
-Strengthened defense AI (bases where warlords and the emperor of Han dwell)
- The priority for the order in which officers are selected when appointing a Governor now depends on their title, years of service, and loyalty.

■Bug fixes

- Corrected an issue in which, when creating or setting original officers or new forces, if actions were performed in a specific order, data would sometimes become inconsistent.
- Corrected an issue that the effects of traits and tactics were not applied as intended.

About frequently asked questions

About frequently asked questions

Thank you for purchasing ROMANCE OF THE THREE KINGDOMS XIV.
We have answers to the questions that many of you have been asking.

1. Under certain circumstances, the game stops running after the in-game movie is shown. We are investigating the issue where the game stops running after the in-game movie is shown. It is an issue when a Radeon graphic board is used and the driver version is updated to the most recent Recommended v19.12.2/Option v20.1.2. The game is confirmed to run when the driver version is 19.10.1 (WHQL), so please try rolling back the update. We are currently discussing and investigating this issue with AMD.
The latest driver (Radeon 20.1.3) has been released to solve this issue. Please update to this driver to play.
https://www.amd.com/en/support

2. Gameplay becomes very sluggish/slow, or does not start under certain circumstances.

For laptops, if the game drops in FPS, or stops running, try the following steps:
(1) Start NVIDIA Control Panel.
(2) Open “3D Settings” in “Select Task” and select “Manage 3D Settings”.
(3) Change the "Preferred Graphics Processor" setting to "High Performance NVIDIA Processor" on the ""Global Settings"" tab and click Apply.
(4) Restart the game.

3. When using multi-display, the game becomes sluggish/slow, or does not start.

Regardless of having a graphics board, the onboard configurations are prioritized, causing the game to become sluggish/slow or to stop running. In order to prioritize the graphics board, try the following steps:
(1) Right-click on the desktop and select "Display Settings"
(2) From the display list, select the display to use for the game
(3) Click the box "Make this my main display" in the bottom of the screen
(4) Restart the game

4. No voices during the game
If voices are not played after installing the game, this is due to a bug where the game launcher default settings have voice set to OFF. In the launcher, please set voice to ON. We are looking at fixing this issue.


Please contact us if there are any further issues and we will look into what can be done. In addition, please check the recommended settings as well.