1. ROMANCE OF THE THREE KINGDOMS XIV
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ROMANCE OF THE THREE KINGDOMS XIV News

9/15 Updates


- Minor issues and typographical errors were corrected.


- Minor issues and typographical errors were corrected.

7/29 Updates


- Minor issues and typographical errors were corrected.


- Minor issues and typographical errors were corrected.

5/27 Updates


■Function Expansion/Adjustments
- Added the scenario "Splendid Ma Chao Takes a Leap".
- Added "OR" and "AND" to the Trigger Condition in Edit Events.
- Added "Existence of Sworn Siblings and Lineage" to the Trigger Condition in Edit Events.
- Added "Possession of Geographic Advantage Setting" to the Trigger Condition in Edit Events.
- Added "Outlander Suppression Setting" to the Trigger Condition in Edit Events.
- Adjusted the loyalty of officers belonging to the unified force after Unification of Forces and Grand Unification occurred.
- Added a function to automatically change the Development Priority when the current development level reached its maximum in Area Government.

■Bug fixes
- Other issues and typographical errors were corrected. Please see the official website for details.


■Bug fixes
- Other issues and typographical errors were corrected. Please see the official website for details.

4/28 Updates


■Function Expansion/Adjustments
- Added the scenario "Emperor Lu Bu".
- Added a function to change sworn siblings to the Result in Edit Events.
- Added a function to judge whether officers can become sworn siblings to the Trigger Condition in Edit Events.
- Added "Officer City Location" to the Trigger Condition in Edit Events.
- Added a function to judge the number of cities controlled by a force to the Trigger Condition in Edit Events.
- Added "Existence of Adversary" to the Condition in Edit Events.
- Expanded upon features of the Event Editor.
- Added a feature to view previously triggered events under Collection.
- Improved the selection of officers for AGR or COM in Auto Appoint under Area Government by prioritizing officers with higher effect value.
- Now, the AI will more likely intercept enemy units in Veteran and Extreme difficulties.
- Now, the AI will more likely target enemy bases belonging to forces with no other bases left.
- Now, the AI will less likely form alliances in certain situations.

■Bug fixes
- Corrected an issue in which, under certain conditions, the game would stop when a ruler currently marching dies due to an event to replace the ruler.
- Now, original traits without any effect cannot be created in Edit Orig. Traits.
- Other issues and typographical errors were corrected. Please see the official website for details.


■Function Expansion/Adjustments
- Improved the selection of officers for AGR or COM in Auto Appoint under Area Government by prioritizing officers with higher effect value.

■Bug fixes
- Corrected an issue in which, under certain conditions, the game would stop when a ruler currently marching dies due to an event to replace the ruler.
- Other issues and typographical errors were corrected. Please see the official website for details.