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SCP: 5K (Alpha Testing) News

SCP-173-B Makeship Campaign LIVE!

Hey all, we are happy to announce that SCP: 5K's very own SCP-173-B is now live on Makeship in the form of a plushie!

You can find the campaign link: here.

All Kickstarter Backers who pledged for a plushie as well as previous orders of the plushie will be honored, if this is you then you then no further action needed! Your plushie will be shipped to your address that was recorded at the time.

If you have any questions, concerns, or would like to update your shipping address, please email [email protected]



Update 0.14 + Studio Development // SCP: 5K Devlog #4

Join members of the Affray development team, Boman Modine, Trey Bishop, and Albert Edgell-Taylor as they break down some of the exciting developments coming to SCP: 5K in the upcoming 0.14 update. New weapons, new SCPs, new AI and so much more. Coming in April 2024.

https://youtu.be/6Zgg40RBqxI?si=TEGsgAUWWHYx5__Q

And enjoy some concept art shown in the devlog of some of the upcoming areas:

Watch our newest teaser for some of what's to come in 2024!

The year of 2023 has wrapped up for Affray, and we'll be on break until January. In the meantime, check out our teaser for one of the new SCPs arriving to SCP: 5K in 2024:

https://youtu.be/uZ7thhpzhjE?si=49zPGu6GS-Qj8lsd

From all at Affray, we wish you a happy holidays, see you in 2024!

Patch Notes: 0.13.0.41

https://store.steampowered.com/app/872670/

A new patch for SCP: 5K is out now, fixing the major GPU crash and improving performance in some areas.

[h3]FIXES[/h3]
  • Fixed consistent GPU crash that occurred due to some transient textures and texture updates
  • Fixed 173 breaking doors not networking properly
  • Fixed gore decals not always appearing
  • Refactored some gore code to be more reliable
  • Fixed item pickups not disabling on clients when swapped with nothing
  • Fixed some notifiers from triggering on only the host instead of the interactor's HUD
  • Added door locked and unlocked to translations
  • Fixed enemies spawning in walls in wave survival
  • Added culling to more particle effects
  • Fixed some visual setting updates in main menu
  • Fixed quality preset not applying settings
  • Fixed input window always being password entry
  • Fixed some hitches resulting from errors
  • Fixed a crash in AI suppression
  • Fixed errors in mission item
  • Fixed errors in FPS character death
  • Optimized particle effects and added particle budgets
  • Optimized trees on outpost axiom, resulting in a significant performance improvement

[h3]TWEAKS[/h3]
  • Added console variables for gore level, max points and max points multipliers. These are not currently exposed to the user but may be added to settings at a later date
  • Improved lighting in wave survival
  • Improved gore decal normal mapping
  • Increased default AFK timer

Hotfix Patch Notes: 0.13.0.35

https://store.steampowered.com/app/872670/

A new hotfix for SCP: 5K is out now, fixing many of the issues introduced in the latest major update.

[h3]KNOWN ISSUES[/h3]
  • We are still working on fixing the intermittent GPU crashes on DX12
  • Some players may experience performance issues on recent versions of NVidia drivers. If this occurs, try updating your drivers or switching to studio drivers.


[h3]FIXES[/h3]
  • Removed cosmetic only gore from dedicated server (keeping only data)
  • Made Certain particles not spawn on dedicated server (including ballistics)
  • Fixed incorrectly formatted backer credits entry
  • Fixed issues in AI testing and testing map
  • Fixed an issues where the user was unable to host a game
  • Added command to add individual journal entries
  • Added command to add all journal entries
  • Fixed a crash in gore
  • Fixed zombies not receiving gore blood and decals
  • Fixed a crash that happened on the server when shooting glass
  • Fixed a crash in when attaching attachments that needed adaptors
  • Fixed a crash in due to unreliability from suppression
  • Fixed a crash in gore by being more strict on initialization and cleanup
  • Fix 098 cleaning sounds overlapping infinitely
  • Fixed map select not working for single maps
  • Fixed map rotation only including one map
  • Fixed objective issue in reactor
  • Improved lighting in reactor
  • Fixed incorrect bullet impacts
  • Fixed some issues with phys mats
  • Fixed end of game map select not working
  • Fixed cursor being hidden in map select and end game

[h3]TWEAKS[/h3]
  • Laxened min days since last ban
  • Laxened default player history requirements
  • Added separate deny community ban variable for servers