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Let's Meet the Vengir!

"Where do Polytopians go when they die? No one knows for sure, but the Vengir believe that souls of the dead pass through the Gate of Power to Hirkthr, the Underworld. To remember their fallen, the Vengir hosts a huge Skull Party where they wear the cranium of their favorite relative."

Hello Polytopians,

In this post, we’d like to tell you more about the Vengir! Pushed into the wastes by their peers, the Vengir have been festering on their rage, pain, and hate for many years, waiting for the time to strike back! Armed with swords, savage Rhino-Pigs, and their fanatic adoration of combat, the Vengir have called together their war bands to take back what they deem to be theirs.

They ride the ravenous Rhino-pig:


And eat the toxic Thxando Mushrooms:


The Vengir begin the game with the “Smithery” technology, and start with a Swordsman instead of a Warrior. This Swordsman, as well as the power to train more from the start, outclasses the starting units of any other tribe in the early game. This, of course, is balanced out by their starting terrain, which has much lower rates of early resources in exchange for larger amounts of advanced resources.



Rush and Pillage! The Vengir excel at early conquest, and can easily get the jump on tribes who have the misfortune of starting adjacent to them. The Vengir are designed to snuff out weak neighboring tribes, then use their lands and resources to fuel their war machine, further slaughtering their fellow Polytopians all the way to victory. Although, on the flip side, they can easily run out of steam if countered early on, as the wastelands they begrudgingly call home can’t foster much of an economy without support from conquered lands.

If you like a tribe that is fueled by brutality and a need for vengeance, or simply want to help the underdog win for once, then the Vengir are the tribe for you!

-Zoythrus

Vengir Skull Party!

It’s the spookiest time of year again, and we’d like to highlight some of that spookiness that goes on in The Battle of Polytopia this time of the year.

First, to celebrate the start of the Steam Halloween sale, from the 29th of October to the 2nd of November, we’re putting the game on sale! At a 35% discount, this is a great time to pick up the game or any DLC you’re missing!

In addition to the sale, you can help the Vengir celebrate their mysterious Skull Party by building the Gate of Power, which will allow your troops to decorate themselves with the skull masks they brought from home just for this very special occasion! This can be activated throughout the entire month of November!

This Vengir Skull Party event only applies to the Steam Moonrise edition, and will be temporary, so make sure you don’t miss out!

Patch Notes 2.0.22.3799

Hey Polytopians!

Just a small changelog today fixing a few small issues!

-Zoythrus

Changelog:
- Added ability to see pending friends in the player picker
- Various bug fixes

Patch Notes 2.0.21.3704

Hey Polytopians!

Just a small changelog today fixing a few small issues!

-Zoythrus

Changelog:
- Fixed an issue causing Kickoo to sometimes spawn with only one fish
- Fixed an issue with some tasks not updating upon completion
- Improved the replay experience when playing the same game on multiple devices
- Various bugfixes and improvements

Let's Meet the Quetzali!

"When the reigning Quetzali 'All-Feather' dies or resigns, a successor is chosen through the Tichitelxi Ceremony. With offerings of food in hand, Quetzali children hope for selection by the Bird Gods - a shimmer of light from the Pillar of Ixquezel at the Temple of Ixte'wop."

Hello Polytopians,

In this post, we’d like to tell you more about the Quetzali! The Quetzali are a pious people devoted to the will of the Bird Gods and the defense of their cubistic jungles. Even though they adopt an outward policy of security and diplomacy, they are more than willing to lift their shields and ride their Qui-Qui birds into battle at a moment's notice!

They ride the fleet-footed Qui-Qui:


And eat the ever-reliable Qorn:


The Quetzali begin the game with the “Shields” technology and start with a Defender instead of a Warrior. The Shields technology allows them to train more Defenders from the start and gives them a defensive leg up on their competition. With the large amount of forests in their territory and access to Defenders, the Quetzali excel at entrenchment.



Defenders are slow, but work as a mobile wall, and are able to function as a frontline defense for your weaker units, such as Archers or Mind Benders. While they might not be great on offense, their high HP and defensive value can work wonders for you if they’re positioned properly. Another, often overlooked benefit of Defenders is how effective they are for use in a navy. Since naval units use the HP of their base unit, and Defenders have 15HP, they’re a cheap unit to build sturdy boats with.

If you like a tribe that can hold any line they choose, or just want to spend your life surrounded by the majesty of birds, then the Quetzali are the tribe for you!

-Zoythrus