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The Battle of Polytopia News

Vengir Skull Party!

It’s the spookiest time of year again, and we’d like to highlight some of that spookiness that goes on in The Battle of Polytopia this time of the year.

First, to celebrate the start of the Steam Halloween sale, from the 29th of October to the 2nd of November, we’re putting the game on sale! At a 35% discount, this is a great time to pick up the game or any DLC you’re missing!

In addition to the sale, you can help the Vengir celebrate their mysterious Skull Party by building the Gate of Power, which will allow your troops to decorate themselves with the skull masks they brought from home just for this very special occasion! This can be activated throughout the entire month of November!

This Vengir Skull Party event only applies to the Steam Moonrise edition, and will be temporary, so make sure you don’t miss out!

Patch Notes 2.0.22.3799

Hey Polytopians!

Just a small changelog today fixing a few small issues!

-Zoythrus

Changelog:
- Added ability to see pending friends in the player picker
- Various bug fixes

Patch Notes 2.0.21.3704

Hey Polytopians!

Just a small changelog today fixing a few small issues!

-Zoythrus

Changelog:
- Fixed an issue causing Kickoo to sometimes spawn with only one fish
- Fixed an issue with some tasks not updating upon completion
- Improved the replay experience when playing the same game on multiple devices
- Various bugfixes and improvements

Let's Meet the Quetzali!

"When the reigning Quetzali 'All-Feather' dies or resigns, a successor is chosen through the Tichitelxi Ceremony. With offerings of food in hand, Quetzali children hope for selection by the Bird Gods - a shimmer of light from the Pillar of Ixquezel at the Temple of Ixte'wop."

Hello Polytopians,

In this post, we’d like to tell you more about the Quetzali! The Quetzali are a pious people devoted to the will of the Bird Gods and the defense of their cubistic jungles. Even though they adopt an outward policy of security and diplomacy, they are more than willing to lift their shields and ride their Qui-Qui birds into battle at a moment's notice!

They ride the fleet-footed Qui-Qui:


And eat the ever-reliable Qorn:


The Quetzali begin the game with the “Shields” technology and start with a Defender instead of a Warrior. The Shields technology allows them to train more Defenders from the start and gives them a defensive leg up on their competition. With the large amount of forests in their territory and access to Defenders, the Quetzali excel at entrenchment.



Defenders are slow, but work as a mobile wall, and are able to function as a frontline defense for your weaker units, such as Archers or Mind Benders. While they might not be great on offense, their high HP and defensive value can work wonders for you if they’re positioned properly. Another, often overlooked benefit of Defenders is how effective they are for use in a navy. Since naval units use the HP of their base unit, and Defenders have 15HP, they’re a cheap unit to build sturdy boats with.

If you like a tribe that can hold any line they choose, or just want to spend your life surrounded by the majesty of birds, then the Quetzali are the tribe for you!

-Zoythrus

DevBlog: Let's Talk About Moonrise on Mobile

Let’s Talk About Moonrise on Mobile

You might be wondering, “Where is the Mobile Moonrise update?” We thought it’d be a good time to talk a bit about our plans for the near future.

[h2]Moonrise…but on your phone![/h2]
Even before the success of the recent Moonrise release on Steam, we’ve been talking about bringing all of the new, spiffy features onto your mobile devices, replacing the game you have now with this newer, shinier version. We are working very hard to complete this, as we want everyone to experience the cool new features, like random matchmaking, the new Creative mode, larger maps, and mirror matches.

[h2]Why is it taking so long? [/h2]
The main challenge lies in figuring out all of the minor details related to getting the game to work well on mobile. Compatibilities, bugs, optimization, stability, migrations, and all other sorts of these nitty-gritty aspects. While they might be small, they are numerous, and working out the multitude of these issues simply takes time - sometimes longer than initial estimates.

Our tentative plan is a release during 2020, barring any sort of freak events, like a Gaami invasion or a spontaneous Ai-Mo festival in the office.

[h2]And what about the future?[/h2]
During the times where we all have to wait for an update, we’re regularly asked “Is this game still being updated? Are we getting new content?” The answer is simple - yes! We’ve got some pretty cool things in store that we’re excited to show you, such as the new “Diplomacy” technology after “Shields”, improvements to multiplayer functionality, reworks, a new tribe, and tons of other stuff we can’t talk about yet! While these new features won’t be in the Moonrise update, they will follow afterwards, as we’d like to make sure that the new update works flawlessly before we start sticking in new stuff. Big patches like this one are all about establishing a new, solid foundation - one that we’ll build a nice, pretty house on top of.

We know that waiting is hard, but we can assure you that great things are coming. Moonrise will usher in a new age for Polytopia - one more accessible, fun, and amazing than ever before! The wait will pay off, and before you know it, you’ll be partying on Massive Dryland maps and navigating the chaos of a 15 player Quetzali match, all from your phone!

[h2]Is there a place to get my other Moonrise questions answered?[/h2]
Well, my friend, I’m glad you asked! Our Moonrise FAQ has been updated with common questions relating to the mobile update, so we encourage you to check it out by clicking this link!

-Zoythrus