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The Battle of Polytopia News

The Battle of Polytopia - Update 2.0.15.3172 (Tutorial Removal)

Hello Polytopians!

We've released a patch that should disable the mandatory "tutorial" Perfection game, as it was causing us problems. It may return later, but in an improved state.

This patch doesn't include any other bug fixes, but rest assured that we're working hard to fix the issues you've been reporting. Expect another patch very soon. :)

-Zoythrus

Change Log:
- Removed mandatory singleplayer tutorial

Award-winning strategy game The Battle of Polytopia is now on Linux PC

After winning awards and gaining popularity in the mobile space, Midjiwan AB have ported over The Battle of Polytopia to PC (Linux, macOS, Windows) and it's out now.

The Battle of Polytopia: Moonrise Has Released on Steam!



The wait is over!

The award-winning Battle of Polytopia: Moonrise has finally released on Steam! It's playable on Windows, MacOSX, and Linux, and is currently 33% off for an entire week!

Now, head to the store page to pick up a copy!

If you have any questions about Moonrise, we encourage you to check out our FAQ!
https://steamcommunity.com/app/874390/discussions/0/2649756041876569670/

-Zoythrus

Let's Meet the Yădakk!

"The Yadakk are well known for their interest in both art and education, often building museums and schools in their trade hubs. Of course, most art and education revolve around bartering skills and Khamelk husbandry."


Hello Polytopians,

In a continuation of our weekly updates, we’d like to tell you more about the Yădakk! Molded by a harsh existence through a nomadic lifestyle on the Khalee Plains, the Yădakk became merchants famed for their elaborate trade network. These jovial merchants are always ready for a good deal, great stories, and a life full of adventure.

They ride the steadfast Khamelk:


And eat the juicy Khizuz:


The Yădakk begin the game with the Roads technology, allowing a level of flexibility and growth options unavailable to other tribes early on. Since roads double the movement of units that use them, it’s possible to get a Knight to move 6 tiles in one turn!



In addition to the convenience of a movement bonus, roads will allow you to connect your cities to the capital. Doing so provides 1 population in the capital, and 1 population in the connected city, allowing your capital to grow extensively as long as you keep conquering and connecting cities! On the first turn of the game, it’s also possible to build a road immediately out of your capital, allowing your initial warrior a chance to get a head start on finding another city or possibly a ruin!

If you want a tribe that uses roads as the backbone of an empire or military force, or just want a tribe that will take you to the ends of the Square on the back of a Khamelk, then the Yădakk are the tribe for you!


-Zoythrus

Let's Meet the Aquarion!

"The Aquarion empire is vigilantly defended by the mighty behemoths, the Crabs. It was a pact long ago that brought the Crabs and the Aquarion together, and this pact will remain until peace is brought to the Square once again."

Hello Polytopians,

We’d like to tell you more about the Aquarion, Polytopia’s first Special Tribe! Having risen from the depths of the ocean to fight in Square-wide struggle, the water-breathing, fish-like Aquarion have summoned their aquatic allies to take dominion over their land-dwelling kin.

They ride the agile Turmelon:


And eat the prickly Tunico:


Unlike the other tribes, the Aquarion have a unique style of gameplay. Instead of getting Riders, Knights, or Giants, the Aquarion are given replacements, the quick Amphibian, ranged Tridention, and hardy Crab, respectively. These units are all amphibious, meaning they can move from land to water tiles, and back, with ease! The Aquarion are also given new replacement technologies to make this new gameplay style possible.



The Aquarion have a unique relationship with the water that other tribes don’t have. While they still have access to the standard naval units, the Aquarion have new units that excel in amphibious hit and run tactics. The Amphibian, Tridention, and Crab all have Escape, meaning they are very hard to pin down when near a coast, as they can simply retreat away from enemy attacks. Since Aquarion terrain is full of water, they are able to get out onto the seas very easily!

If you like a tribe that has a unique water-based gameplay, or you simply have a fondness for the sea, then the Aquarion are the perfect tribe for you!

-Zoythrus