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The Battle of Polytopia News

Polytopia Winter Sales

Hey Polytopians,

It’s that time of year again, a time of merriment, love, peace, and sweet deals! We’ve got some things planned for you this year, so let’s get right to it!

Steam Winter Sales

First, this is the beginning of the Steam Winter Sales! Both the game and it’s DLC are -35% off! Polytopia is the perfect gift for everyone in your life, and this is the best time to pick up a copy or any missing DLC for yourself or a friend! Nothing brings people together quite like the eternal warring between Polytopians. :)

There’s More?

We have noticed someone dressed as Santa appearing on the Square. Who knows what mischief they're up to?! Be careful out there!

The sale and the appearance of St. Nick will end on January 5th.

Happy Holidays, from all of us at Midjiwan!

-Zoythrus

Patch Notes 2.0.32.4258

Hey Polytopians!

Just a small patch with a few fixes.

-Zoythrus

Changelog:

- Fixed crop outline size
- Fixed interaction bar double-animating if visiting settings.

Patch Notes 2.0.31.4156

Hello Polytopians!

This is just a small patch to fix a small bug, nothing too grand. :)

-Zoythrus

Changelog:

- Fixed a bug where you sometimes have to press a tile several times to select it

Patch Notes 2.0.31.4155

Hello Polytopians!

We're releasing an update that addresses some small issues and patches some exploits. Now that Moonrise has been released on mobile, we'll be working more on bug fixes for all platforms.

Note: We've gotten some reports of slowness, and we're looking into it. Please report if your game has felt more sluggish than normal for any reason.

-Zoythrus

Changelog:

- Any unit can capture cities (even if the text says otherwise)
- Sanctuaries no longer count animals that live in forests with lumber huts
- Fix incorrect score when pushing with Polytaurs
- Fix unresponsive buttons
- Optimizations
- Various bugfixes

Let's Meet The Bardur!



"The process of choosing the next Bardur Jarl is simple, they choose candidates and roll a dice. Bardurians believe the will of the gods is best found in circumstances of chance and chaos, such as the heat of battle."

Hello Polytopians,

In this post, we’d like to tell you more about the Bardur! It takes brave and strong people to make a home in a land of endless snow, but like the tall trees, the Bardur thrive. Mighty hunters with a knack for making a wonderful meal out of the most terrible beasts, the Bardur are known for their skills in survival.

They ride the ferocious Baerian:



And eat the tart Øgelfuss Berries:


The Bardur begin the game with the “Hunting” technology, which allows them to harvest animals from the start of the game. This early game boost in resources gives Bardur an excellent head start over other tribes. Hunting is also adjacent to the “Forestry” technology, meaning that the Bardur are often the fastest to start exploiting nearby trees for either growth or resources.



In addition to being the closest to the “Forestry” technology, the Bardur are also the closest to “Mathematics,” which unlocks Catapults. This provides them quite a bit of versatility, as Catapults can be used for both offense and defense, either seiging a fortified city or holding off a naval attack. With easy access to “Hunting,” “Forestry,” and “Mathematics,” Bardur is an exceptionally flexible tribe.

If you like a tribe that can thrive in the worst of environments, or simply want to experience the rush of hunting a Baerian, then the Bardur are the tribe for you!


-Zoythrus