1. The Battle of Polytopia
  2. News

The Battle of Polytopia News

Let's Meet the Luxidoor



"Carts full of gold, jewels, fabrics, and incense flow out of the temple of Exigeluss, the God of Wealth, blessing even the poorest of Luxidoor with a life of extravagance. Of course, nothing is free, and the Emperor wonders what Exigeluss will ask for in return…"


Hello, Polytopians!

In a continuation of our weekly updates, we’d like to tell you more about the Luxidoor! These wealthy snobs prefer a life of decadence from the safety of their mighty capital! A people of business, the Luxidoorian streets are lined with markets and a multitude of shopkeepers trying to peddle their wares to anyone with the cash.

They ride the enormous Phantrix:


And eat the succulent Lôni Fruit:


Unlike the other tribes, the Luxidoor don’t start the game with a technology, but with a larger capital. Their capital begins at level 3 and with a Wall, so they begin with quite the advantage!



The Luxidoorian bonus might not seem as flashy as the bonus of other tribes, but make no mistake, a larger capital provides you a myriad of early game options. Starting with an income of +4 stars a turn, or slots to support 4 units at once, the Luxidoor get a head start in both economy and in warfare. Their land is also abundant in fruit and trees, and can make getting an early Giant relatively easy in many circumstances. The Luxidoor are a force to be reckoned with!

If you like a tribe that has a fantastic early game and excels at bragging to everyone else about just how rich they are, the Luxidoor are the right tribe for you!

-Zoythrus

Beta Patch 2.0.12.2930

Hello!

Just another small changelog as we near release. My sources tell me that what you're playing now is an effective Release Candidate, meaning that what you're playing might be what you see at release.
As usual, if you find any issues, please report them in the Discussions.

Now, onto the notes.

Changelog:
- Popup clickthrough issue is fixed
- Times (minutes, seconds) now account for localization
- Games no longer get stuck at waiting for a bot to pick a tribe after kicking a player before the start of the game
- Added popup when eliminating an enemy tribe
- List of build options is now sorted by price
- Fixed names for AI players
- Fixed an issue that prevented some ruins from being examined
- Fixed an issue that prevented some players from unlocking tribes using the Steam DLCs
- Bardur starting resources adjusted

-Zoythrus

Polytopia Summer Skirmish 2020



Looking for a challenge? The POLYTOPIA SUMMER SKIRMISH will test all of your Polytopian skills against the best players in the world and let you compete for glory and prizes! Click this link to find out more! Sign up before July 5th to join!

https://polytopia.fun

Let's Meet the Ai-Mo!

Hello Polytopians,

In a continuation of our weekly updates, we’d like to tell you more about the Ai-Mo! These isolationist tribespeople are more interested in meditating and living in harmony instead of fighting, but are more than willing to pick up their swords when the need arises!

They ride the diligent Llamo:



And love to eat the spicy Lï-po Chilis:


Starting the game with the Meditation tech, the Ai-Mo get a head start toward unlocking the powerful and tactically useful Mind Benders. Besides having the magical power to heal all adjacent units, Mind Benders can convert adjacent enemy units to your side!



The Meditation tech primarily allows for Mountain temples to be constructed on mountains in your territory, allowing for an easier time achieving a great score when playing Perfection. More importantly, though, Meditation allows the Ai-Mo to achieve the Altar of Peace from the start of the game, assuming you dedicate the first 5 turns of the match to pacifism. That free monument means an early boost to a city, possibly even a free level up!



If you like a tribe that can focus their inner peace into the destruction of their enemies, then the Ai-Mo are the right tribe for you!


-Zoythrus

"The iconic strips on the foreheads of the Ai-Mo are made from the dye of the Issi flower, which is believed to improve mental clarity. Originally a focus to aid monks in meditation, the strips became a symbol of serenity and community, and are a staple of Ai-Moyan culture to this day."

Let's Meet the Xin-Xi!

Hello Polytopians,

In a continuation of our weekly updates, we’d like to tell you more about the Xin-Xi! Named after the tallest mountain on the Square, the Xin-Xi are avid climbers with a rich culture and deep traditions! They ride the graceful Xini-Kai and love to eat the delightfully tangy Ixi fruit.
Starting the game with the Climbing tech, the Xin-Xi have the power to climb mountains from the start of the game. Since mountains provide extended sight range, this early scouting advantage can provide them with some very important intel, such as nearby ruins or cities.



The Climbing tech also gets them a head start toward Mind Benders, the Mountain defense bonus, Mines, Forges, and Swordsmen, allowing Xin-Xi players some interesting options that other, more generalized, tribes might not have easy access to. Lastly, their terrain generates more mountains than usual, so the Xin-Xi often have a very defensible section of land, since mountains are difficult for enemies to cross. While not as flashy as other tribes, the Xin-Xi are good and solid, providing a few nifty tricks that can help them get an advantage over their foes.
If you like a tribe that can traverse mountains and play defensively, you’ll love the Xin-Xi!

-Zoythrus

"While every tribe has their own rituals surrounding the laying of an egg, the Xin-Xi are well known for their elaborate performances. At dawn, recently laid Xin-Xi eggs are painted with bright, vibrant colors and mesmerizing patterns, all while a troupe of village musicians play a song to ward off evil spirits."