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  3. Occupy White Walls - State of Play

Occupy White Walls - State of Play



Hello curators!
It’s almost a week since we launched into Early Access, and we’d love to share an update on the current status and our plans for the near future.

Server Issues

So the good news is that we are overwhelmed with the enthusiastic reception and how many of you like our strange vision of an upside down MMO.

The bad news is that our poor back-end servers have a very hard time, we added more machines and our devs spent most of last week with no sleep working and fixing these issues. But we are happy to report that most of them are fixed, the game is way more stable than it’s been at launch, with less disconnects and less people stuck in the tutorial - and more people creating amazing galleries (check out the screenshots!).

However it’s not entirely fixed and sadly some people still face issues at times. If you are affected by these issues, we apologize. Rest assured we are working on a totally new and sparkling backend that will sort this, it will be available SOON™. But for the time being if you have issues with ‘no permission to build’ in the tutorial - we recommend you log out, wait five minutes, and then log back in.

Bugs

Sure, there are lots of bugs, Indie MMO early access beta kind of thing… However we are hard at work at fixing some issues that sometimes rear their ugly head. Including, but not limited to, crashes, comments not saving, text not saving and objects that can’t be moved back after using the move tool, not having building permissions and teleporting to the wrong place.

Economy

As you may have noticed, the price of expansion spaces had jumped up quite significantly. This is by design. We made it so that each expansion adds 100 to the price for each expansion you have purchased. We will continue to tweak and balance these numbers. But we would actually really appreciate it if you could give us some feedback about the expansion spaces over at this link: (Edit: We stopped taking feedback through that link but you can always give it through Discord)

The Future

We’re not stopping with the release. But we’re also not ready to talk about it. But please know we’re always willing to listen to feedback and ideas.

Other Issues

We’re also looking into better moderation tools for our game and hope to leverage our amazingly helpful community in the future to help us out in this regard.

See you on the other side,
StikiPixels