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OWW: 1.1 - ‘Hello world’ - Break all the rules update!

OWW: 1.1 - ‘Hello world’
Someone once said:"Great things are done by a series of small things brought together." That someone was Van Gogh. While not being a game developer he describes the creative process very well.

Hello Artinauts!
We’ve been so busy we forgot to actually tell the world about our recent updates(!) and all the things we added/fixed in the past 12 months. We may be silent and introverted but rest assured we are nowhere near done with the Artiverse. So please accept our apologies and check out these cool new features in the game!

PS
Ever wanted to show one of your artworks on a phone because you didn’t have a gaming PC nearby? Well... Did you know you can use your OWW account on KULTURA.art? It’s a web/mobile interface that gives you access to your in game art collection, comments and notifications + some special features. It also has DAISY and art collected on KULTURA will show up in your OWW account. Give it a go…

Broke all the rules:

  • Expansions removed - no limits, run free :)
  • New FreeForm rotation method with holding mouse button - 360 degrees of freedom - hold left mouse button and move the mouse.
  • Ability to reset a gallery - ever wanted to nuke a gallery? Start fresh? Please be careful with the red button (you can find it in the main menu on your gallery list)
  • Carpets to set spawn points in your gallery - those innocent (‘welcome’) carpets are connected to GPS satellites and allow you to set visitor spawn points if precise targeting.
  • Complexity meter - showing the expected performance of your gallery - if you care about those things.
  • Stickers! Customise your space even more (we didn’t think it was possible but hey :)




Improvements and optimizations:
  • Dramatic performance optimization (we did a lot), tons of it - Loading performance, graphics, UNREAL engine updates, tons of assets optimised, networking, replication, rendering etc.
  • New main menu UI - a fresh coat of paint (and some ceramic coating!) never hurts.
  • Your game account is now synced with the website (KULTURA.art) - you can log in with the same credentials, and it's perhaps easier to review your collection on a more convenient website. Ability to like art in game (replacing wishlist)
  • New cursor (!!) looks much better now.
  • Arrow assets now can be mirrored - so three lefts make a right now :)
  • Localization updates
  • Change the building distance (asset placing) - with a mouse wheel scroll




Bug Fixes:
  • Music volume balance on loading
  • Artefacts on building/deleting assets effects
  • Fixed avatars having wrong material
  • Head bobbing finally removed (yay!)
  • Economy problems (wrong income, NPCs not leaving cubes, incorrect charge for buying assets), now sorted.
  • Login and registration problems - fixed!
  • Fixed galleries search bar working incorrectly when gallery name has special symbols
  • Fixed Environment tool not working when you are far away from the starting position
  • Fixed free camera not showing your own avatar
  • Fixed artwork preview in inventory not showing some info
  • UI could get unresponsive after viewing user profile - fixed
  • Fixed avatar visibility bug when switching between first person and third person
  • Fixed bugs with Portals (not being able to set destination, portal UI not opening in some cases)
  • Fixed bugs with granting building permissions
  • Fixed water shader producing artefacts on some graphic cards
  • Fixed how long usernames appear to fit some narrow UI holders
  • Fixed visual bugs for mirrored assets




New Assets:
  • 44 Stickers
  • New trails effect masks
  • 71 new frames
  • “Invisible neon” walls, floor and ceiling
  • New assets available at Dealers in Piazza
  • tons of new assets in the pipeline, stay tuned



Stay tuned for even more exciting news, SOON™

KULTURA Ex Machina
London, June 2023