What to expect from Zero Caliber VR in 2019 + new trailer!
Hey guys!
We’d like to share with you what you can expect from the XREAL Games Team regarding Zero Caliber VR in 2019. :)
TL;DR version:
Last year was a blast! Thanks to the community’s feedback, suggestions and bugreports, the game has come a long way! We’ve been working constantly on fixing, polishing the game and adding new content, and we will continue to do so in 2019!
We’re still a small indie team of enthusiast developers, so your continuous support means a lot to us! :)
Please welcome our new trailer! Subscribe to Pewdi our channel for the upcoming weapon showcase- and tutorial videos!
https://www.youtube.com/watch?v=02Wnp6KuTyQ
You can expect monthly map updates, the first one coming at the end of next week. Are you afraid in the dark? We hope not! ;)
It will be a smaller mission, just like ‘Dust’ and ‘Frostbite’. The flashlight attachment might come in handy!

Between the map updates, there will be regular new weapon additions. We’ve already added a community favourite, the KRISS Vector. Let us know which one should we add next!

We have to talk about the dreaded AI. We know it isn’t perfect, but don’t worry! It will get a complete overhaul. New animations and behaviour updates are on the way!
We’ve started working on the PvP mode of Zero Caliber VR. Our vision is to bring something new to the market, we’ll share the details when we get closer to testing around April. Stay tuned!
In terms of VR, optimization is key. We have a few tricks in our bag, graphics and performance will get better and better with each update! We’ve already decreased the blurriness in our latest update and will continue to optimize the game even better!
The dialogue, and the voice acting will get an overhaul as well. We do know it isn’t perfect either, we’re reworking it based on the community’s feedback.
We’re also producing a badass soundtrack for the game, and of course the story will get a conclusion.
---
This post is long as it is, so we haven’t listed everything we’re planning to do this year (like the reworked progression and unlock system). If you have any questions, feel free to ask us here on Steam, on r/xrealgames, Facebook, Twitter, e-mail or our Discord server. We’re more than happy to answer!
If you have trouble or issues with the game and need assistance, contact us directly, we’re always there to help!
On to a very exciting and update-filled 2019! :)
XREAL Games Team
We’d like to share with you what you can expect from the XREAL Games Team regarding Zero Caliber VR in 2019. :)
TL;DR version:
- Monthly map updates
- Regular weapon updates
- Massive AI overhaul, both animation- and behaviour wise
- PvP with dedicated servers
- Tutorial and weapon showcase videos
- Reworked progression and unlock system
- Complete dialogue and voice acting rework
- Conclusion of the story
- Soundtrack
- Massive optimization improvements
Last year was a blast! Thanks to the community’s feedback, suggestions and bugreports, the game has come a long way! We’ve been working constantly on fixing, polishing the game and adding new content, and we will continue to do so in 2019!
We’re still a small indie team of enthusiast developers, so your continuous support means a lot to us! :)
Please welcome our new trailer! Subscribe to Pewdi our channel for the upcoming weapon showcase- and tutorial videos!
https://www.youtube.com/watch?v=02Wnp6KuTyQ
And now on to 2019: we won’t leave you without updates!
You can expect monthly map updates, the first one coming at the end of next week. Are you afraid in the dark? We hope not! ;)
It will be a smaller mission, just like ‘Dust’ and ‘Frostbite’. The flashlight attachment might come in handy!

Between the map updates, there will be regular new weapon additions. We’ve already added a community favourite, the KRISS Vector. Let us know which one should we add next!

AI
We have to talk about the dreaded AI. We know it isn’t perfect, but don’t worry! It will get a complete overhaul. New animations and behaviour updates are on the way!
PvP fans shouldn’t be let down either!
We’ve started working on the PvP mode of Zero Caliber VR. Our vision is to bring something new to the market, we’ll share the details when we get closer to testing around April. Stay tuned!
Graphics
In terms of VR, optimization is key. We have a few tricks in our bag, graphics and performance will get better and better with each update! We’ve already decreased the blurriness in our latest update and will continue to optimize the game even better!
Story and Gameplay
The dialogue, and the voice acting will get an overhaul as well. We do know it isn’t perfect either, we’re reworking it based on the community’s feedback.
We’re also producing a badass soundtrack for the game, and of course the story will get a conclusion.
---
This post is long as it is, so we haven’t listed everything we’re planning to do this year (like the reworked progression and unlock system). If you have any questions, feel free to ask us here on Steam, on r/xrealgames, Facebook, Twitter, e-mail or our Discord server. We’re more than happy to answer!
If you have trouble or issues with the game and need assistance, contact us directly, we’re always there to help!
On to a very exciting and update-filled 2019! :)
XREAL Games Team