Zero Caliber Update - New night map, attachments on AI weapons, improved progression system and a lot more!
Hey guys!
We've been hearing a lot from the community that Zero Caliber needs a CQB map, so we made one!
Our new small mission, 'Retaliation' brings you intense Close Quarters Battles, and what is even better is that it's a night map!
Grab your flashlight attachment, put it onto your favourite gun, and you're good to go! Or don't, and enjoy the darkness. It's your call.
'Retaliation' can be unlocked by replaying 'Boot Camp'.
Check out the detailed patchnotes below.

Missions
- New level: Retaliation - Unlocks after replaying 'Boot Camp'
- Reworked music for lobby
Player/control improvements
- Better VR experience: we removed the collision from most of the small objects, so your movement will be smoother - less likely to experience heavy motion sickness
Weapons
- Attachments on AI weapons: the AI is now using weapons equipped with various attachments. Check out the fallen AI's weapons and take any attachment you want!
- Minor fixes on various guns
Progression system
XP, player rank and weapon-unlock system improvements [previously the player unlocked weapons at the end of levels, only once]:
- Players now get
- XP* points for completing levels
- Better accuracy, more kills and headshots, plus more co-op buddies mean more XP!
- XP points get
- Ranks* for players
- With each rank, players unlock some weapons, special magazines or attachments
- Fortunately, previously unlocked and/or bought weapons, magazines or attachments are kept, not lost with this update
- What is more, previously skipped weapons get unlocked automatically if current player rank allows them
- Known issue: unique weapon skins are not handled yet, will be added in a future update
Gameplay
- Totally reworked enemy spawning (improved and more balanced)
- The enemy uses attachments on weapons too
- The friendly ai will use more weapons with better attachments
- Various bugfixes on every level
Gfx
- Effect, texture model fixes
- Optimization on multiple levels
Stuff we're currently working on
- A massive AI overhaul [both animation and behaviour]
- Pump acion shotguns
- New maps
- PvP [more info soon™, please be patient :)]
- Optimization and fixes
As always, thank you guys for the continuous support and feedback, it's greatly appreciated!
Keep the feedback and suggestions coming!
- XREAL Games Team