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Update 1.3.4

Hi all.
Random fixes and new stuff:

COMMON


- changed, spec-cell icons made more apparent, the icon itself redone.
- changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.


- fixed, Tutorial descriptions is optimized to it's best.

2-PLAYER MODES


- fixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.

KINGDOMS BRAWL


- changed, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.

RECON


- added, sfx on "spec ops" figure spawn and when it's triggered by completed formation.
- added, vfx of triggered "spec ops" figure.

AWAKENING


- added, popup with "turns left" value when hovering above "Blight" omen figure.


- added, when hovering an omen figure with cursor all non-applicable for formation figures will be highlighted.


- added, vfx for low Integrity values, to draw-in attention.

- changed, Hunter figure now have a 50% chance to kill nearby «Cultist» omen (was 100%).

Have fun!