1. 东方大战争 ~ Touhou Big Big Battle
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  3. 8th June 2020 game version update

8th June 2020 game version update

[h2]Balance changes[/h2]
 
Grouped Ranked mode and Co-op mode’s Blue point gain rate reduced by 8%, points needed for upgrade reduced by half
 
[h2]New Skins[/h2]
 
Extravagant Richy Aya
Housewife Lan
 
20% off on first week
 
[h2]Other changes[/h2]
 
Fixed the bug that decks being reset after restarting the game
Fixed the bug that in Pick n Ban mode where both players are seeing the same cards
Fixed the bug in Coop that still requires players to be in a group, when they have already being grouped
Fixed the bug where Seven Fairies’ attacking buff spell cards not buffing the damage
Fixed some display errors
 
[h2]Adventure Mode [/h2]
 
Now before entering a level ,players could see the drop chances and the icons for potions and items
 
After Level 10 , enemy buff will be significantly weakened
 
Level 10:Enemy Boss will heal back to 30% Max HP upon critical health→ Enemy Boss will slowly heal back to 28% Max HP upon critical health
Level 11:Enemy AS tier units HP increased by 20% → Enemy AS tier units HP increased by 15%
Level 12:Enemy BC tier units HP increased by 20% → Enemy BC tier units HP increased by 15%
Level 15:PC will receive 100% more damage → PC will receive 50% more damage
Level 13:All prices in market increased by 40% → All prices in market increased by 30%
Level 14:Points awarded after victory reduced by 12% → Points awarded after victory reduced by 10%
Level 15:EX Boss HP increased by 25% → EX Boss HP increased by 18%
Level 16:Boss HP increased by 25% → Boss HP increased by 18%
Level 17:Frenzied Boss’s speed boost 40%→30%
Level 18:Boss’s pulse damage 15→5
Level 20:Starting gears are considered broken but minions ‘s damage is slightly buffed
 
Starting gear’s minion’s property has been changed:Damage +42%,HP +61%。
 
Player’s CBAS tiers has been changed to the following
C tier:HP-20%  Damage-10%
B tier:HP+8%  Damage+5%
A tier:HP+25%  Damage+20%
S tier:HP+40%  Damage+45%
 
Starting funds58→75
Blue points dropped per level reduced by 10%
Reduced chances of random events
Event rewards has been tweaked, a “bad event” will not lag the game as much as before
 
 
Minion property buff 5→8%
Shrine prayer cards upgrade 5→4
Nerfs to various upgrade items
 
Reimu’s starting gear damage changed to 50%
Tenshi’s starting gear damage increased to
 
Nerfed a particular Boss
Some Boss tier enemies has been changed (Meat wagon carrying boss has way lesser wagons)
 
To not making the life of early players too hard when they started to play in adventure mode, this update drastically reduced the difficulty of adventure mode, so all the players could farm some coins. And so as to not left out the “hard core” players, we will be releasing a much harder difficulty for adventure mode, keep an eye out !