2020/12/15 Huge update, map mechanism reworked
Gameplay changes
Drastically increase wild creatures’ HP
Now PC’s normal attack and Skill attack will deal x3 the damage to the creatures
After wave 12 the creatures that drops Bluepoint have their models being replaced by Fairies instead
Now minions will auto engage creatures and fairies
*Most of the minions’ skill will not be used on them though
At waver 12, a BOSS will appear in the middle of the map
Depending on the map, there will be different kind of Boss, slaughter them and claim your extra Blue point
*2v2 mode and Co-op mode will not spawn the BOSS
We have tweaked the towers at the right side, now they are in an alternative position with the towers on the left
Now when getting close to the enemy’s towers, minions will completely ignore the PC and will get automatically demolish the towers instead
Balance Change
[h2]Minions[/h2]
Parsee
Damage Sign Faith cost 5→6
Extra damage percentage 80%→75%
Sekibanki
Cost 20→21
Head clone sign Faith cost 3→2
Head drop sign Faith cost 2→4
Kogasa
Horrify duration 1.85→1.7
Hong Meiling
Cyclones 5→6
Onoduka
Cost 37→36
Soul detonation sign Faith cost 5→3
Poltergeists
HP 50→45
[h2]Others[/h2]
Reduced the volumes of the Plotergeists
Added sfx for Onoduka
Fixed Daiyousei’s crimson soul’s toughness bug, now it will be the exact value as stated
Fixed some translation errors