Introductory cutscenes have been added for each character, revealing their backstories.
The appearance of the global map screen has been improved.
When equipping units, icons are now displayed on relevant slots if suitable gear or weapons are available.
Geometry and design of several locations have been improved: jump links, textures, enemy spawners, combat zone borders, and various objects have been refined.
The visual appearance of settlements has been updated, and building overlap issues have been fixed.
Texts and descriptions of several quests have been corrected.
The next village defense quest is no longer given immediately after completing the previous one.
Squad commands (Attack, Hold Position, Follow Me) are now preserved when transitioning between stages.
Sound, animation, and water effects have been added when capturing a ship in the first location.
Footstep sounds on different surface types have been fixed.
Some character animations have been improved and corrected.
Fixed: class filters did not work on the weapon trading ship.
Fixed: sudden lighting changes on floor surfaces in certain scenes.
Fixed: the game could crash after reassigning keys.
Spotted text issues have been resolved.
Numerous other minor fixes and improvements have been made.