Added a big hunting quest for the sea snake Jormund: chase, battles on the ship with the involvement of fishmen, an epic battle in the lair of the snake in a new large location.
Added pathos animations and cut scenes for the main bosses and other mini-bosses.
If you are too tired of the tyranny of enemies with shields, then we have reduced their chance of blocking. And also reduced the strength of the shields of the opponents. Now breaking the enemy's shield is not a feat, but a routine.
The balance of the battle has been significantly reworked in terms of the force of impacts and the timing of the use of throwing spears by units.
Improved control of the hero: it is forbidden to raise wounded units if the hero himself is lying on the ground; fixed throwing spears behind the back.
Locations have been improved in terms of geometry, textures and content: a training location, locations of the Rusty Spears and Sea Snakes gangs, locations of ruins, Brendel's cave. Significantly increased rewards for completing all locations.
Made the tutorial area simpler and with more tutorial messages. Also added additional hints about the need to hire additional units.
The type of weapons and armor on the units is changed to the appearance of these items in the pictures.
The interface has been improved: the health bars of the bosses have been improved, their names have been added. Removed the output of buffs over unconscious units. Added stun icon display.
Added some missing sounds including Ulvar's werewolf hits.
Fixed a bug where Verusha did not heal our warriors for free if we defeated Thorstein in battle.
Added new fishman armor variants: shaman and spearman.
Improved unit AI.
Improved the assortment and prices of merchant ships for a more balanced game.
Fixed observed inconsistencies and logical errors in dialogues and quests.
Fixed some bugs in the behavior of allies in the tutorial.
Improved and fixed some hero animations: placing in a block with different sets of weapons.
Fixed animations of enemies when they could turn while attacking.
Fixed deafening scream not triggering for allies.
Fixed enemy units could get stuck on top of barrels and chests.
Fixed errors in texts.
Many other small fixes and improvements: incl. changed the color of undead blood.