Update 0.2.6

[h2]Update 0.2.6[/h2]
- Revision of the travel map in terms of the construction of the path by the player's ship. Optimizing performance and adjust the fog display depending on the time of day.
- Added several new fishman settlements in the Iron Holes area, which can only be completed with an already fairly leveled team.
- Added fishmen ships that the player can attack in their habitat area.
- The AI of the ships of raiders, traders, fishmen, fishermen, etc. has been completely redesigned. The raiders can now be attacked when they are connected by combat with another ship.
- Changed the timing of the issuance of some quests for a more even distribution during the game.
- Adjusting the strength of the blows of the hero skald for faster destruction of constructions.
- Setting the activation radius, the number and strength of opponents in some locations. In particular, the location with Ulfbear's mercenaries has been strengthened.
- Arrows equipped with archers are restored after the battle and are not reset to the base set as before.
- Adjustment of the assortment of merchant ships.
- Added new animated event notifications.
- Fixed the blocking of a part of the squad during battles on locations.
- Various fixes in the interface elements, including blocked access to the action menu in cut scenes.
- Improvements to locations in terms of geometry, textures and filling. This is especially true for new locations with fishmen.
- Improved the team's pathfinding on locations.
- Adjusting the volume of some sound effects: steps in locations, opening doors. Added some missing sounds when interacting with interface elements.
- Fixed the output of some hints at the wrong time.
- Other minor fixes and improvements.