Update 0.2.7

Update 0.2.7
- The first training location for beginners has been balanced.
- Added flocks of fishmen that act as raider ships. When the fishmen attack in the sea, their ship is displayed in a boarding battle. Added rewards for winning.
- When approaching important destructible objects: zombie obelisk, gates, etc., shown their strength bar.
- Balancing the speed of gaining experience by team units. Untrained peasants from villages get an extra point when pumping.
- The combat capability of units rises by 1% every day when they did not participate in battles and did not recover after being wounded.
- The hero Skald now breaks buildings more quickly with a spear.
- Fixed: Berserker did not use his skill on the player's command.
- Customize the animations of dodging and blocking by heroes for more responsive control. Removed somersaults when landing from a low altitude. Added the ability to use a sprint dodge.
- In the quest about training peasants, the reward now depends on their number.
- Fixed parameters of some quests: recommended level, logic, missing options for the development of the conversation.
- Improvements to locations in terms of geometry, textures and filling. A dwarf trader has been added to some difficult locations.
- Improving the player's ship's pathfinding so that it doesn't sail through the shore.
- Wreckage in the sea now does not appear in inaccessible places.
- Increased the number of merchant ships. Setting up product prices.
- Fixed the limit on the number of items in the last cell of the travel bag.
- Various fixes in the interface elements: explanatory captions, larger camp placemarks on the map.
- The possibility of renaming units has been implemented.
- Corrections in interface texts, item descriptions, dialogs, and localization.
- Refinement of the interface for Steam Deck: a larger font in some texts..
- Fixed: some armor elements and shields of units were not painted in the player's colors.
- Other minor fixes and improvements.