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  3. Patch Notes: 0.638 has been released

Patch Notes: 0.638 has been released

Thanks to everyone who has contributed with constructive feedback on the latest release! Please keep playing, suggesting and reporting issues.

This patch has the following fixes:
- A new checklist detector will show a message when the game loads if changes to the default checklists exists, and the option to install them. This is the same as pressing RESET DEFAULT CHECKLISTS. A toggle is also available to disable this feature.
- VR should not be toggled by default anymore
- Added two new free play missions to Mercury. Both starting with the cockpit in a Cold & Dark setup at T-90 minutes.
- Gemini Save State should work again
- The three stars has temporary been replaced with an INCOMPLETE or COMPLETE flag. The three stars will return once the Mission Analyzer is complete.
- Saturn V camera tilt issue solved
- Atlas should no longer keep going if fuel is depleted (dev flag removed)
- Confirmation messages appear when saving states, resetting checklists etc. This will roll out to additional critical features as well.
- Mission Editor: Saving missions from the Mission Editor has become easier.
- Mission Editor: You can also now use an Absolute Path to load and save mission files if needed.

Virtual Reality:
- The bindings has changed to not use a mirrored setup.
- In-game VR info and binding suggestion has been updated. Please check it out.

The following mappings has been added:
-- ResetView: This is a boolean and can be bound to a button on the motion controllers to reset the view, just like SHIFT+F5 does now. Please note that also the existing SHIFT+F5 key can be bound to another keyboard key and/or a joystick.
-- PushSwitchPositivie and PushSwitchNegative: The laser pointer has been upgraded to allow making changes and interact with the panels. If you point it towards a switch, the highlighter will be rendered on the switch, and you can use these two buttons to interact with it.

Please note: Most likely you will need to make changes to your VR bindings. To do this, open steamVR and make the changes there.


Thanks!