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  3. Update 0.45.EA is out - Physics updates, tools, console, new lessons

Update 0.45.EA is out - Physics updates, tools, console, new lessons

The long awaited 0.45 (Early Access) update is finally out!

This update is the largest one written yet, as it impacts everything related to the physics in the simulator, so please keep this in mind as you play. The Test Pilots have worked a lot on testing the various parts of the simulator, and we have managed to fix most of the major and high priority issues we have found related to this update. However, that being said, there are still issues to be fixed, and I'm sure you will find things to report.

Please do so over at the official Reentry Discord channel at http://discord.gg/reentrygame

The physics parts of this update will most likely be invisible for most of the players, but is the basis for the work that will happen in version 0.5 and towards 1.0. It was required by the lunar ascent, as well as planning orbital maneuvers. As we move forward with the next updates and major updates, you will see the introduction of new tools and gameplay mechanics, balancing, as well a rendering improvements - all made possible thanks to the changes in 0.45.

Patch notes:
- Major physics update
- Apollo CM Tools (SPS burns, TLI)
- New Apollo Academy lessons for SPS burn planning and TLI
- Addition of a new Lunar Module Academy exam
- Console (open it in game using Back Quote)
- DevJournal (access it from the main menu or the console)
- First iteration of flight data profiling

Update 0.451.EA:
- timescale logging to identify who timescale is reset back to 1x in some missions
- LM exam panel state should now load C&D

Some major parts of this update still needs work, and going forward we will release minor patches correcting these things.
- Engines (F1, SPS, DPS ..) still needs re-balancing. Please expect longer ascent times, S-IVB and SPS burn times.
- TLI burn precision