1. Reentry - A Space Flight Simulator
  2. News
  3. Reentry has been updated to version 0.82: CSM & LM improvements, VR for Apollo

Reentry has been updated to version 0.82: CSM & LM improvements, VR for Apollo


Reentry has been updated from version 0.81 to 0.82. This "minor" update improves a lot of systems and functionality in the CSM and the journey to the Moon. Some improvements on the TEI tool has been made but still seeing some reports of strange behavior as you enter Earth SOI.

You can always revert to a previous version by changing the branch in Steam in case you are having problems with this update, To do this, use the Steam Beta tab under properties.

Some of the features you will see in 0.82 are:
- Two new Lunar Module Crew Member features to aid in Rendezvous and Docking after Lunar Ascent
- New F2 external view camera with fixed attitude (not relative to spacecraft rotation) to aid in maneuvering, docking and so on. Only available in Apollo for now. A radio button selector lets you select between free camera and orbit
- Entry Monitor System improvements
- Long Press on the EMS increase and decrease, and for the Attitude Set Control panel added. Hold mouse button for >1 second to adjust instead of spamming the mouse buttons.
- New DSKY circuit logic and rendering has been added to the AGC and LGC.
-> Made the DSKY v2 relay clicking sfx optional so you can disable it if you wish
- Improved the Lunar Module Quad Heater logic and temperature methods
- Made the CSM Numbers Selector functional. You can now use it to change brightness of the DSKY rendering
- S-IC, S-II, S-IVB fuel calculation changes
- CSM: LV PRESS changes and updates to gauges
- DSKY Live Feed exports as strings and not integers. Blanks will now be "" and not 0.
- PGNS bug on Lunar Surface where jets would get stuck is fixed
- TrackIR sensitivity bug in the CSM and LM corrected
- Moon Tessellation Settings for increased performance on some computers (if you struggle with fps around the moon)
- File based camera tooling, you can now modify where default cameras are set
- Minor needle shake when engines are burning on the various analogue gauges in the cockpit.
- Fixed the Gemini Space Walk campaign mission
- Fixed the CSM SCS roll stutter issue and general SCS attitude logic
- Mercury has received some upgrades on the MA-6 mission, still work to be done but should not be a blocker anymore
- Faster camera transitions in cockpit views.
- Moved the default camera points for astronauts in the CSM and LM to their correct head positions.
- TEI Planner prevents the insertion of values below 1.1.
- Apollo Moon Map legend and coloring changes
- AGC Light Test changes
- AGC warning light bulb color corrections
- VR for Apollo
- VR: Gaze Cursor
- VR: Mission Pad menu
- VR: Mission Command Subtitles
- VR: Checklist Guide Panel
- VR: Change Camera view using the left thumbstick
- VR: Apollo - use motion controllers as joysticks for attitude and translation control
- VR: Added mission subtitles to Apollo, these can be disabled from the VR settings on the Main Menu.

As this update has been in testing, the code-base has had a two week feature lockdown. With the release out, I will work on some 0.82 patches that has been reported the last couple of days, and will start to focus on the 0.83 update that has its main intent, in addition of bug fixes, of adding the Apollo CSM ECS system, gyro drift error, cabin pressurization, and improvements around the Mercury ECS system.

If you need information about VR for Apollo, check this post:
https://store.steampowered.com/news/app/882140/view/2968417243128902620

If you are curious about the larger plan of this project, please check this post. You will also find the roadmap here: https://store.steampowered.com/news/app/882140/view/2963917519737693262