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CRSED: Cuisine Royale News

Update 0.0.24.11



We continue to prepare for the next major update for Cuisine Royale. Before being able to enjoy new content we will release a patch containing a lot of bug fixes and improvements.
Shooting and weapon characteristic changes
  • The firing and aiming mechanics on the PC version of the Cuisine Royale has been improved. Now the sight will show more precisely where the bullet will fly to even in recoil or shifted because of character movement.
  • The reload speed of the Gewehr has been increased by 20%.
  • The Enfield now has 6 rounds in a single magazine.
  • The AKM has been rebalanced. Vertical recoil has been increased while horizontal recoil has been reduced.
Abilities and rituals
  • Catalyzed ritual of fast reload now requires 100 sinner’s souls instead of 150. 
  • Normal ritual of fast reload now requires 200 sinner’s souls instead of 300.
  • Smoke grenade trap now requires 30 sinner’s souls instead of 50.
  • While using special abilities, all characters except Ashley can now not use a jetpack. 
  • All characters except Ashley can not eat while using special abilities. Special abilities can also no longer be activated in water.
Graphic and interface
  • An animation when using mystical signs has been added. 
  • Visibility inside the dark zone has been improved.
  • A player can now see tracers from bullets fired by him. It will help in understanding ballistics for weapons better. Opponents will still be able to see only tracers from weapons that actually have it in Reality.
  • The status of a player that hasn’t left the previous battle yet will now be shown in squads. The team leader will be asked to wait for the missing squad member before entering a new battle.
  • Now you can mark vehicles for squad members.
  • The appearance of “contact shadows” far from the center of the map has been improved.
  • Blurring of the weapon parts that are out of focus during aiming has been improved.
  • The appearance of trees that are distant from the player has been improved.
  • Viewer (spectator) mode has been improved. Now the observer will see more information about the character: the amount of health and sinner's souls, equipment and other indicators. 
  • A hint regarding the possibility of enabling a unique ability has been added.
  • Highlighting of the lines in the options menu will now appear in the same way as they do in the control options.
  • A hint regarding the impossibility of putting a sign on an uneven surface has been added.
  • An animation when switching pages in the leaderboard in the interface has been added.
  • The total weight of the equipment carried will now be shown in the inventory. Weight affects the speed of the character!
  • A hint regarding the turning off of jetpacks has been added.
Sounds
  • More background sounds that are geo referenced have been added. Now the cuckoo will sing in the forest and the wind can be heard blowing across a field.
  • Sounds for hitting vehicles have been improved.
  • The Boombox sound will now spread taking obstacles into account more. For example it will be heard less behind a wall.
  • The volume of the online radio in the boombox has been reduced.
Other changes
  • Vehicle engines will now break when entering deep water.
  • Broken vehicle engine now creates smoke.
  • In normal movement, jetpack fuel will now not be wasted. The Jetpack can be activated by pressing twice or holding the jump button.
  • New daily tasks to catch enemies in various traps have been added.
  • The rules for rating calculation for duo and squad game modes have been changed. Now playing in duo/squad mode the rating of the place taken by the team will be taken into account and not the individual rating of each player.
  • Looting of perks is changed so that they rotate in the inventory, moving between slots. This should make looting perks more comfortable during the battle.
Bugs fixed 
  • Possibility of eating and beating with buttstock at the same time has been fixed.
  • The behavior of the character when contacting walls has been improved. Now there will be less sticking and jerking in the motion.
  • A situation where damage from melee weapons could be inflicted on an already defeated enemy if he was between you and the next enemy has been fixed.
  • A bug that caused global illumination being switched off after rebooting the GPU driver has been fixed.
  • A bug where the battle might unexpectedly end when the player that joined first is killed has been fixed.
  • A bug where it wasn’t possible to exit water has been fixed. Also the physics of the character’s behaviour in water has been improved.
  • A bug where the slider in the menu reacted to the mouse wheel has been fixed.
  • For the Mosin rifle, the overlapping of the rounds icon and the number of rounds has been fixed.
  • The disappearance of tracers from ammunition flying vertically upwards has been fixed.
  • A bug where the sound of the brown note remains in the game menu after exiting a battle has been fixed.
  • A bug where invites to the team (duo or squad) do not get to users that were offline at that time has been fixed.
  • The vertical angle of view of the player’s camera has been reduced so that the camera can not fall into the model of the character. 
  • The briefing at the beginning of the battle has been optimized for different screen resolutions.
  • Network traffic has been optimized.
  • Fixed incorrect hit registration for Annie while shooting in the bullet time mode at moving targets.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. Cuisine Royale is constantly improving and specific fixes may be implemented without the client being updated.
 

Modern weaponry and new mystic seals in Cuisine Royale



Greetings, warriors!
Soon our brutal online last-man-standing shooter will get a new content update and today we would like to present some of it: new weapons and items that will be introduced.
Weaponry
Assault rifles Steyer AUG A1 — one of the most famous assault rifles of the late 20th century, utilizing the bull-pup concept to maintain high precision while being relatively compact in size. An integrated Swarovski scope will add additional comfort during mid-range shooting.

FN SCAR-L — Belgian assault rifle used to equip US special forces replacing the M4 and M16. Quite precise shooting experience with pretty good comfort and recoil control.

M4A1 — compact automatic carbine which managed to be considered standard for many special and military forces across the world. In this modification can use full-auto mode with a high rate of fire but a rather high recoil.

HK UMP45 — universal SMG developed by Heckler & Koch in the 1990’s as a follow up to famous HK MP5. Not the highest rate of fire but compensated with good accuracy even in burst mode.

HK MP5N — one of the most famous German post-war SMGs across the world. Can deal high damage at short range, surpassing most of the competitors, though being rather hard on the recoil side.

Shotguns Winchester Model 1912 — a classic in pump-action shotguns, reliable with good ergonomics for fast engagements.

Melee weapons
Our collection of historical melee weapons will receive two new masterpieces: in the workshop you will be able to unlock the viking’s Smith Hammer and Warrior Hammer. By the way, both hammers deal increased damage to hard objects - smashing gravestones and destructible decorations in one blow.

Mystic traps and rituals



Now you will be able to unlock six new mystic seals for your library:

Regular and catalyzed Ritual of Unknown (different only in cost of souls to cast) will start any random ritual, existing in the game. They are rather cheap on the cost side, allowing a surprise for enemies even when low on sinner souls.

Seals River of Endurance and Fountain of Endurance will replenish stamina for those nearby very quick or instantaneously. Will be useful for those running fast over large distances or engaging in hard melee assault.

Last but not least, new mystic traps will be focused specifically on vehicles. One mine will be triggered by heavy trucks and buses only, while the second one - by any vehicle passing nearby. The resulting explosion will break the vehicle and throw all passengers out of it in the blast.

New underwear and talismans will give a player ability to spot empty vehicles up to 250 metres range. Those who like the viking design of new talismans will appreciate the new Mask of Loki, designed in traditional Scandinavian style with a well-known feature to replace primed grenades with jack-pot in slot machines.

Oh, speaking of vehicles, there will be one new model waiting in the game!



Stay tuned where we will release news on other content for the upcoming update.

Update 0.0.23.93


  • A bug has been fixed where squad members could spawn at extended distances from each other.
Previous updates
Update 0.0.23.85

  • The chances of starting the game in dusk or dawn twilight has been decreased.
  • Improved character control with bad connection.
  • Added warning if connection is being disrupted.
Server update 12.11.19
  • Now vehicles have stopped doing somersaults and tripping over surrounding objects.
  • Characters also no longer get stuck after exiting a vehicle.
Update 0.0.23.77
  • A bug which made it possible for players with very high ping to be able to move and do damage to enemies has been fixed.
Update 0.0.23.73
  • Respawn mechanics have been improved. Now if a player will be connected to an ongoing battle, their respawn point will be chosen closer to the first safe circle or even inside it.
  • Annie “Pin-up” Ashley’s ability “Bullet Time” has been improved.
  • Vehicle controlling has been improved.

For the Night is Dark and Full of Terror

Gladiators of Cuisine Royale, you have faced a number of mystic perils, but in this event you will shiver! Halloween is coming and evil, residing on the Dark side, strives to enter our world.
From October 29th until November 4th it is Halloween time in Cuisine Royale!

The new battle might begin at dawn, dusk or at full moon midnight. New “Jack Lantern” helmet, flare or hand torchlight will help to navigate the darkness and torchlight can also serve as a melee weapon. Beware, every light source will give you away - even a burning cigar will become a lure for a sniper shot.

Throughout the battle, evil spirits hiding in the shadows, will try to twist your mind, and any killed enemies will get the opportunity to avenge themselves. All in all, in these times wimps should not enter Cuisine Royale!

Special Royal Founder pack



Fighters!

Especially for friends of Cuisine Royale the last-man-standing shooter, we have prepared a Royal Founder pack. Do you want to support our dynamic and kick-ass drama-full game and show everyone how much you like it? Purchase this status for a month for golden crowns and you will get: a special crown-badge in front of your nickname*, a crown item to be worn in the hat slot, a baseball bat to show how brutal you are in a close fight. You will also get a Royal Gravestone saving up to 100 sinner souls for the next fight and the much desired bat-minion to accompany you.

We would also like to assure you that we will keep developing Cuisine Royale actively, adding new game mechanics and content. We will see you on the battlefield!

* The badge is displayed in the lobby, kill log in the game and debriefing screen, including on the debriefing screens of players killed by you.