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CRSED: Cuisine Royale News

Shoot them in the head!



This is Halloween, which means brains are in high demand! Sharpen your machete and get into battle with the jackass zombies.
[h3]Zombie chop will be available in the new game mode "Zombie Rush" until 9th of November at 13:00 UTC.[/h3]
All battles will be played with the crunch of bones of the constantly advancing zombie waves in cooperative mode. However you will be able to play in a squad of up to 5 people, as well as on your own.

The most important thing is to protect your totems! With every zombie wave, they will change from brainless mass to fierce assassins... Each time there will be more and more, Rippers and zombies with weapons (MP18 and flamethrower) will appear.

But that's not all the features in Zombie Rush:
  • Before the first wave, there is a 1.5 minute preparation phase to collect loot and find shelter.
  • The first wave of bloodthirsty zombies lasts up to 2 minutes. Each following wave lasts longer by an additional 15 seconds.
  • There can be 1 to 3 totems in each wave. They have a total of 1200 Health Points, and they are distributed evenly across all totems.
  • After a wave ends, new loot and totems with full Health Points appear in a nearby village.
  • When the wave ends, all players activate the ‘Ghost Flight’ ritual with which you can fly to a nearby village in the breeze.
  • Before the final battle, you will have more time to rest and prepare.
  • The final attack will last up to 5 minutes.
  • You must survive 7 waves to win.
  • The more waves you survive, the more experience you gain.
  • Dead players are respawned after the end of a wave, as long as at least 1 player out of 5 involved in the battle is alive.
  • You lose if all players have died or if all totems have been destroyed.
Rewards

Each day, a player will have 1 task available - kill 350 zombies, the reward is similar to the daily in the normal modes. The difference is that the task must be completed in a limited time.

For completing 10 quests, a player is also guaranteed a Halloween Chest. Every 14 days there is a complete reset: mode changes and progress on completed quests.

As an extra for the first Zombie Rush victory, you will get a once only, Halloween Chest.

Halloween Chest

The chest will be available throughout the Event along with cosmetic chests in the Shop for 99 Gold Crowns:
  • Pitchfork
  • “Jack O'Lantern” hat
  • "Skull King"" mask
  • "Сircle" mask
  • "Square" mask
  • "Triangle" mask
  • "Rippers party"" spray
  • Pumpkin spray
  • "Magic night" spray
  • "Spider Web" black underwear
  • "Halloween" black underwear
  • "Spider Web" white underwear
  • "Halloween" white underwear
  • "Spider Web" black boxer shorts
  • "Halloween" black boxer shorts
  • Spider Web" white boxer shorts
  • "Halloween" white boxer shorts

Try not to lose your head, literally!

Team brawl: destroy the enemy at all costs!



Join a dynamic 15vs15 battle on a compact map in the new game mode “Team brawl” from 13:00 GMT on September 28th.
[h3]Team brawl rules[/h3]
  • You have no limits on abilities, traps and rituals.
  • On the first respawn, you will get a submachine gun, sniper rifle, T2 armor and food.
  • You will have unlimited respawns.
  • Your loot does not disappear after death.
  • You can find rare and epic weapons, armor, artifacts and other items on the map.

Remember, complete the task to get a chest. To do this you will need to personally collect 50 kills in 24 hours (progress is saved).

In the battle itself the first team to score 125 kills wins.

Also, we are currently working on an update and a new Battle Pass. So we are extending the present Battle Pass until November 9.

Prepare for the brawl!

Gun Game - Shoot as much as you want!



Fighters, a new, special ‘Gun Game’ mode will be added to the game today at 13:00 GMT, with some particularly unique rules!

It will take place in a specially prepared location: "Novogorsk monastery", with a focus on uninterrupted combat. The new mode features a unique set of rules as follows:
  • An infinite number of revivals, with a maximum number of up to 15 players per match.
  • There are 16 levels of combat. To move to the next level, you will need to kill two opponents.
  • At each level, the player will receive a new weapon. At the 16th level, the player will receive a knife with which they will be required to kill one enemy.
  • The winner will be the first player to pass all levels and kill an enemy using the knife as their final weapon.
  • The size of the game area will not change during the battle.
  • Special abilities and rituals will not be available.
  • The only traps you can use are: “Shield”, “Jump pad” and “Throw aside”.
  • Inside the monastery, you will be able to find artefacts. No other loot will be available on the map.
  • Ammo for weapons is infinite.
  • Each enemy kill regenerates 7 points of your HP.

And like before, you can earn special rewards during the event.
Good luck, and enjoy the bloody, hard combat!

Update 2.0.4.166

  • Fixed armor for Luftvärnsterrängdragbil M40, not allowing to hit those inside.
  • Now Ocelotl will not be killed if hit by a car in the Spirit World.
  • Damage for ammo 7.62x54 and 7.92x57 brought back from 12 to 15.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. CRSED is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.0.4.157




  • Recoil has been reduced for all pistols.
  • Damage for 7.92x57 mm and 7.62x54 mm semi-auto rifles has been lowered from 15 to 12 (this will affect FG 42, Gewehr 43, AVS 36, SVT 40).
  • The second wind ritual now has a 3 second cooldown between using special abilities. 
  • The “Bastion” ability for Katrina now costs 80 sinner souls instead of 50.
  • Changes to the “Beast” ability for Clyde:

    • Increased boost to HP.
    • The speed of HP regeneration has been increased.

  • Player spawns are now closer to the safety zone and the distance will depend on the overall size of the starting zone.
  • A bug which allowed Ocelotl to throw a cocked grenade which had been picked from the ground, during the Spirit Walk special ability, has been fixed. Now, the grenade will be dropped as the special ability starts.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. CRSED is constantly improving and specific fixes may be implemented without the client being updated.