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Absinth News

The demo for our new project PERSEVERA is available now!

Hello everyone,

we´re happy to announce the Demo experience to PERSEVERA, which is now available on Steam.



Enjoy the first minutes of PERSEVERA and tell us on our Discord channel or on the Steam Community pages of PERSEVERA what you think.

Patch 1.02 + Multi Language

Hello everyone,

today we will release Update 1.02 for Absinth. After watching all videos out there made by all gamers on Twitch or Youtube, we decided for following changes:

- Mutli Language System with 3 starting languages English, German, Chinese
- Changed few important things in Act II:
- You can not pass the Checkpoint House without getting the master key to this house
- You can not pass the Checkpoint House without deactivating the AR Interference Signal
- You can die from normal enemies
- The enemies in Act II are triggered differently than before
- added new flame lights to altar and church
- Fixed reported colider bugs and other type of bugs (there were quiet a lot)

Thanks a lot for all supporters! Stay healthy and be happy!



Your blackHound Team

Patch Notes 1.02

Hello everyone,

the next update contains following main changes, after watching all videos out there made by all people on Twitch or Youtube:

- Mutli Language System with 3 starting languages English, German, Chinese
- Changed 2 important things in Act II:
- You can not pass the Checkpoint House without getting the master key to this house
- The enemies in Act II will be triggered differently than before
- Fixed reported colider bugs and other type of bugs (there were quiet a lot)

Thanks a lot for all supporters! Stay healthy and be happy!



Your blackHound Team

German language support now

We updated Absinth for german players to support also german subtitles and german content inside the game.


Thanks a lot for playing & supporting Absinth and our small studio!

Patch 1.01 is live

Hello, everyone! We´re happy to announce that Patch 1.01 is live now!


Patch Notes:
  • The note in the interrogation rooms seemed to confuse people, they tried to use those numbers as the pin for the door in the same room => solved
  • We found an issue in the English subtitles => fixed
  • There was a collider issue in one toilet in Act I => fixed
  • There was a collider issue around the lake in Act II => fixed
  • Few sounds get played again after there were already played => fixed
  • The second password pin field is difficult to interact with => fixed
  • The maps will show more important information => added
  • You will need a specific distance to the enemy to hide in Act I otherwise you simply can't. => fixed
  • You will get displayed a text message, that there is an interference signal active in Act II until you deactivate it. => added
  • You get a message displayed in-game that you should check your web browser when interacting with the Laptop => added
  • Generators in Act I will get a red light signal (for being off) because many were not able to see them in the dark => added
  • The enemy in Act I stucks sometimes (were called "dancing move") => fixed
  • The enemy in Act II stuck sometimes => fixed
  • Some other system internal things which will improve the experience generally


Thanks a lot for supporting Absinth and also for playing. We´re also looking forward to the #halloween-live streaming Event on the 31st! There are still some seats free, so please book by chance:=)

Have a great week start everyone and stay healthy!

Your bh Team


__

Hello again, we discovered some issues related to changes made in 1.01. We will upload a hotfix in the next 12h.

Issue:
- New AI improvements made 2 stuck in some places
- Text issue found
- When you use the Laptop you can't click on the menu buttons => You have to press [ESC] instead
- Same issue as above but this time when you activate the AR glasses