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Synth Riders News

Version 3.6.1a3 - Release Notes

[h2]What's New?[/h2]
  • Improvements to "Endless Cafe", "Psycho Road" Stages
  • Improvements to "Underground", "Legends Never Die" Experiences
  • Fixed an issue where buttons, including the Twitch button, could move when hovered
  • Fixed Japanese translations for LevelUP items (Daily & Weekly tabs)
  • Improved the Tutorial message behaviour when missing objectives
  • Improvements to microphones in multiplayer (feedback wanted!)
  • Fixed an issue where Invaderz would cause performance degradation
  • Fixed an issue preventing selection of microphone sources
  • Server-Side: Fixed an issue which could cause rooms to disappear from the room list

Level UP! Progression System is Now Live in Synth Riders!

[p]For nearly eight years, Synth Riders has been shaped by one thing above all else: its players. The Riders.[/p][p][/p][p]Through new headsets, new platforms, changing trends, and one thing has remained constant; the community that shows up, plays together, and keeps this world moving.[/p][p][/p][p]Today, Kluge Interactive is proud to release the biggest feature update in Synth Riders’ history: “Level UP” a progression system, built to celebrate commitment, encourage growth, and welcome a new generation of players into the rhythm.[/p][p][/p][previewyoutube][/previewyoutube][h3]A New Way to Track, Share, and Show Your Journey[/h3][p]The new Progression System gives players a long-requested way to record their journey through Synth Riders.[/p][p][/p][p]Players can now:[/p]
  • [p]Track personal performance stats across gameplay[/p]
  • [p]Level up and display progress over time[/p]
  • [p]Share milestones and compare progress with friends[/p]
  • [p]Show off their level in both single-player and multiplayer[/p]
[p][/p][p]Whether you’re chasing personal improvement, friendly competition, or just love seeing the numbers reflect the hours you’ve put in, progression makes your time in Synth Riders feel visible, tangible, and earned.[/p][p][/p][p]This isn’t about changing how the game feels. But to create a foundation for what’s yet to come.[/p][p][/p][h3]A More Guided Path for New Riders[/h3][p]While Synth Riders has always thrived on freedom and player expression, we also know that not every new player wants to be dropped into the deep end.[/p][p][/p][p]The new progression system introduces a more guided, structured experience for players who prefer a clearer sense of direction:[/p]
  • [p]Where to start[/p]
  • [p]What to aim for next[/p]
  • [p]How do I get the most out of the game[/p]
[p]This “hand-held” approach (without ever limiting player choice) helps new Riders feel confident, motivated, and supported, especially those stepping into VR rhythm games for the first time.[/p][p][/p][p]It’s an on-ramp, not a restriction.[/p][p][/p][h3]Built for the Community[/h3][p]Releasing a feature update of this size, right now, is intentional.[/p][p][/p][p]This progression system represents:[/p]
  • [p]Continued investment in Synth Riders[/p]
  • [p]A long-term commitment to its players[/p]
  • [p]Confidence in the community that has kept the game alive and thriving[/p]
[p]Synth Riders isn’t standing still and neither are the Riders who play it.[/p][p][/p][h3]This Is Just the Beginning[/h3][p]Progression is not an endpoint. It’s a foundation.[/p][p][/p][p]We’ll be watching closely, listening carefully, and evolving the system alongside the community that helped shape it. Your stats, your feedback, your shared moments, they all inform what comes next.[/p][p][/p][p]To every Rider who’s been here since day one, and every new player about to jump in: this update is for you.[/p][p][/p][p]Welcome to the next stage of Synth Riders.[/p][p][/p][p][/p]

👑"We Are The Champions" by QUEEN is now live in Synth Riders!

[h2]👑 Our first DLC of 2026 "We Are The Champions" by QUEEN is now live in Synth Riders[/h2][p]After purchase, this DLC can be found in our "Specials" pack! and if you're a collector - consider purchasing through the Complete Collection bundle and save![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]🧐If you're still on the fence, make sure to wishlist Synth Riders as more is on the way😉


Written with audience participation in mind, Mercury said "We" in the song's title refers to everyone who is singing it. Brian May called the song "unifying and positive". "We Are the Champions" has become an anthem for victories at sporting events, including its use during the 1994 FIFA World Cup, and has been often used or referenced in popular culture.


\[Verse 1]

I've paid my dues
Time after time
I've done my sentence
But committed no crime
And bad mistakes
I've made a few


\[Pre-Chorus] [/p][p]I've had my share of sand kicked in my face [/p][p]But I've come through (And I mean to go on and on, and on, and on) [/p][p][/p][p]\[Chorus] [/p][p]We are the champions, my friends [/p][p]And we'll keep on fighting till the end [/p][p]We are the champions [/p][p]We are the champions [/p][p]No time for losers [/p][p]'Cause we are the champions [/p][p]Of the world[/p][p][/p][p]\[Verse 2] [/p][p]I've taken my bows [/p][p]And my curtain calls [/p][p]You brought me fame and fortune and everything that goes with it I thank you all [/p][p]But it's been no bed of roses [/p][p]No pleasure cruise[/p][p][/p][p]\[Pre-Chorus][/p][p]I consider it a challenge before the whole human race [/p][p]And I ain't gonna lose (And I mean to go on and on, and on, and on)[/p][p][/p][p]\[Chorus][/p][p]We are the champions, my friends [/p][p]And we'll keep on fighting till the end [/p][p]We are the champions [/p][p]We are the champions [/p][p]No time for losers [/p][p]'Cause we are the champions [/p][p]Of the world[/p][p][/p][p]\[Outro][/p][p]We are the champions, my friends [/p][p]And we'll keep on fighting till the end, oh [/p][p]We are the champions [/p][p]We are the champions [/p][p]No time for losers [/p][p]'Cause we are the champions [/p]

Go GAGA with Synth Riders - Our Biggest Music Pack to Date!

[p]Step into Synth Riders and unleash your inner superstar with the Lady Gaga Music Pack — 11 iconic tracks, from her biggest fan favorites all the way to her latest dark-shimmer hit, “The Dead Dance.” [/p][p][/p][p]It’s bold, it’s dramatic, it’s unapologetically Gaga. Whether you’re jumping in for the first time or you’ve had your paws up for years, these tracks will have you dancing, sweating, and serving on every beat. [/p][previewyoutube][/previewyoutube][p] 11 DLC tracks:[/p]
  • [p] The Dead Dance[/p]
  • [p] Abracadabra[/p]
  • [p] Bad Romance[/p]
  • [p] Poker Face[/p]
  • [p] Just Dance[/p]
  • [p] Bloody Mary[/p]
  • [p] Paparazzi[/p]
  • [p] Born This Way[/p]
  • [p] Telephone[/p]
  • [p] Applause[/p]
  • [p] Disease[/p]
[p]Disclaimer: Save $$ by purchasing the music pack as a bundle! [/p][p][dynamiclink][/dynamiclink][/p]
Version 3.5.17a1 - Lady Gaga Music Pack
[p][/p][h2]What's New? [/h2][p][/p][h3]Bugfixes and Improvements[/h3]
  • [p] Fixed an issue where shuffling the first custom playlist for Non-Stop play would not present the selected difficulty of the song in the playlist.[/p]
  • [p] Fixed an issue around songs with extended Unicode characters in the song metadata would stop play data being stored correctly.[/p]
  • [p] Visual improvements to The Room and the playable "Synth Invaderz" arcade machine.[/p]
  • [p] Minor localization adjustments.[/p]
  • [p] Spin Mode Challenges will now use your selected Spin Mode stage of choice.
    [/p]
[h3]Steam Specific[/h3]
  • [p] Improvements to the way Synth Riders handles recentering for SteamVR headsets under OpenXR. (Please note: this only impacts recentering within the application itself, and will not address mismatch between Seated/Standing universe for Roomscale players - would love to hear whether you notice improvement / regression in this behavior)
    [/p]
[h3]For Steam Content Creators[/h3]
  • [p] Fixed an issue causing spectator cameras fade sphere being visible in other cameras.[/p]
  • [p] Adjusted layering of HUD elements (health / force bars, backgrounds of combo/multiplier boxes) to improve capture when using LIV.[/p]
  • [p] Improvements to the Song Detail Overlay:[/p]
    • [p] Now includes the modifiers in the overlay and updates correctly in Non-Stop Play[/p]
    • [p] Support for printable Unicode characters in the overlay details[/p]
    • [p] Localizable elements (e.g. difficulty, labels) will display in the player's chosen language
      [/p]
[p]
🙏 If you enjoy the new update, please consider writing a review and recommending the game to your friends.

🔍 We invite you to join the Synth Riders community to connect with other players and interact with us directly. You can find us on Discord, Facebook Group, and Reddit via https://linktr.ee/synthriders[/p]

Release Notes - Version 3.5.15a2

[h3]What's New?[/h3]
  • Fixed issue causing incorrect audio preview behavior
  • Party Mode scores no longer show blue bolts for all scores
  • Updated localizations
  • Fixed issue causing health / force bars to appear layered incorrectly in LIV


[h3]Open Beta Program[/h3]
For early access to bug fixes, please consider opting into our open-beta - this is where we bring fixes like these to wider testing ahead of release. To opt in, right click the game in your Library, choose Properties, then Betas and choose the open-beta from the Beta Participation drop down list. Remember, you can always opt out at any time, by choosing Beta Participation - None instead.