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Platform Builder News

Platform Builder 10.6.8

As per usual, see our Discord update-log channel for the latest on updates!
https://discord.gg/j8ZYQhQYhU

Platform Builder 10.6.6

Patch notes for Platform Builder 10.6.6

Exe exports are less cluttered so it's easier for someone to find the game after unzipping the file.
Fixed: Error when pressing "D" key in the Platform Builder main menu
Fixed: Certain character animations, especially when using custom character sprites, may be broken
Fixed: There is a maximum of 30 things in managers. This should only be the case for layers.
Fixed: The window name doesn't revert after exiting a game in the Explore Section.
Fixed: Error when adding a custom enemy to the item box.
Fixed: Custom enemies, items, etc. do not import properly for single levels.
Fixed: User added layers don't export to .pba. Only the default 10 layers will import.
Fixed: There are some problems and errors with custom pick-up items when you carry them between areas.
Fixed: Error when starting a new game right after loading a game via the command prompt.

Platform Builder 10.6.5

Platform Builder 10.6 Patch 5

Added an extra setting to adjust the smoothness of the view's movement when it is following the character(s).
Fixed: When working in the manager, if you select an item to delete but press "N" to change your mind, a new element is created.
Fixed: The music volume command is not working properly when using +, -, *, and / operators.
Fixed: There are some errors related to custom items that go to your pause screen inventory.
Fixed: Using moving platforms is buggy when the character has a sprite that is a different than the default size.
Fixed: Ducking may be buggy when the character has a sprite that is a different than the default size.

Platform Builder 10.6.3 (patch update)

Platform Builder 10.6.3 is a patch with a few fixes:

Built in game variables (like lives) or custom game variables can now be set in the title screen Startup command prompt and they won't be reset when you start a new game.
A small update was made with the introduction timeline in the example file.
Fixed: There is sometimes a problem getting the proper numbers on the right side of a formula in the command prompt.
Fixed: If you try to do a ground pound during a propel or homing attack, the character will be stuck.
Fixed: Backpack and cape is still visible if you left it active when you upload a character sprite sheet.
Fixed: Volume control in the music import screen is missing unless you import an introduction.
Fixed: Ground-pounding a custom block gives an error.