A New Team Member!
Hi Again Everyone,
I am pleased to announce that our team is growing!
Sound is every bit as important as visuals in game design. This is especially true in regard to immersion.
We recently welcomed our new audio director, Chris Scribner, to the Burden of Command Team.

Chris hails from the Great Whit North (Canada) and has an extensive background in sound design.
As always, authenticity and immersion are our primary goals. Chris is every bit as dedicated to this purpose as the rest of the team...Which is why he is such a great fit. He's already accomplished some great things.
As always, stay tuned to keep up to date on the latest news and developments.
That's all for now.
I'll see you on the high ground!
Rob
I am pleased to announce that our team is growing!
Sound is every bit as important as visuals in game design. This is especially true in regard to immersion.
We recently welcomed our new audio director, Chris Scribner, to the Burden of Command Team.

Chris hails from the Great Whit North (Canada) and has an extensive background in sound design.
As always, authenticity and immersion are our primary goals. Chris is every bit as dedicated to this purpose as the rest of the team...Which is why he is such a great fit. He's already accomplished some great things.
As always, stay tuned to keep up to date on the latest news and developments.
That's all for now.
I'll see you on the high ground!
Rob