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Burden of Command News

Short Dev Update

Some updates from Luke about the German market, Turn-Based Thursday, and our Three Nations DLC:

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Full 1.0.49

BUGS
- Colmar Pocket - c17: Issue with Patterson or Morris returning from the dead (but not as zombies) fixed with a bit of deft coding. (Allen)
- Colmar Pocket - c17: Fixed issue with tank leader not arriving as reinforcement. (Allen)
- Siegfried Line - c18: Fixed a shocking/reveal bark and choicebox interaction. (Allen)

Full 1.0.48

Features
- Performance improvements (Luke) -general across board moderate improvements.
- Montelimar - map updates (Henk)
- Continuing effort to shrink photographs size on disk (Steve and historical media team) - while preserving quality


Bugs
- Montelimar - c14: Fixed blank IF screen issue on turn 5. (Allen)
- Colmar Pocket - c16_5 and c17: Updated image rollover text for Marie. (Allen)
crash: missing interscenario bkgd image for 3n scenarios (Luke)

Full 1.0.47

Features
- AI Visual Performance improvement (Kai, Luke) - hidden AI units now move super fast (like speeding bullets ;-) ) to speed up AI turn for you :-)
- Siegfried Line (c18) map and scen updates (Henk)
- AI vehicular facing edge case (Luke) -- AI vehicles moving parallel to enemy side would reverse direction. They though for boring math reasons they were getting further from enemy.
- San Fratello c9 and Anzio Advance c12: Added Undaunted reminders via message_box. (Allen)