[p]Flamethrowers are now weak on assault (Luke) - glass cannons in that they are still devastating direct fire weapons..Before they were extremely difficult to assault.[/p]
[h2]Bugs[/h2]
[p]"calc_traversal_edge_n_from_map_xys: can't calc for same map_xy’ (Luke) - sentry[/p]
[p]The squad vs leader banners had gotten misaligned (Luke) - inside the hex. Visually fixed.[/p]
[p]"…object has no attribute 'available_p'" (Luke) - manifestation of a much lower level save game infrastructure bug[/p]
[p] Destroyed plane would still show intact above wreck of itself (!)(Luke) [/p]
Full Release 1.0.90
[h2]Bugs[/h2]
[p]'AxisPlayer' object has no attribute 'LdrI_p' (Luke) - a significant low level bug in saving games was the cause. [/p]
[p]ZeroDivisionError: during calc_extrinsic_morale_mod_for_assault_FP_ratio (Luke) - happened in combat where the enemy is not going to hit you back at all. [/p]