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Burden of Command News

Full 1.0.28

Bugs
- Crash: when changing values in settings interface (Luke)
- Rome - c13_75: Fixed Ink code in the stolen rifle random event. (Allen)
- Crossroads - t04: Swapped Umpire portrait for Bennett portrait at start. (Allen)
- Anzio Advance - c12: Hex_arrow overlap fixed. Ldr arrival synchronized with tanks. (Allen)
- Million Dollar Ridge - c10: Minefields managed. (Allen)
- Crash: Invalid pointerize request (Luke)

Full 1.0.27

[h2]Bugs[/h2]
  • Montelimar - c14_5: Reconfigured truck barks for location and dynamism. (Allen)
  • Resolved issue with checking/awarding “Master Tactician” Achievement (John)
  • Cape Fedala - c4: Issue with Professionalism Mindset fixed. (Allen)
  • Crash: 'Us155mm_M1' object has no attribute 'done_processing_impulse_p' (Luke)

[h2]Infrastructure[/h2]
  • Steam persona added as Tag to Sentry crash reports for better player follow up (John)

Full 1.0.26

Features
(Dev team only) Smoke LOS impact changes for dev team testing (John / Patrick):
- Smoke affects LOS at all heights above it (i.e. smoke rises)
- Smoke hinders LOS (½ effect) for a unit inside a smoke filled hex looking out to other hexes
- Road to Casablanca - c05: Message boxes when Victory level changes. Thanks mhsiea. (Allen)


Bugs
- Montelimar crashes during AI turn Level: ‘'NoneType' object has no attribute 'surround_HexIs‘’ (Luke) - sentry
- Volturno-Updated xp, made the enemy more aggressive, adjusted placement of some units.(Henk) Also resolves crash ‘For maneuvering, the battle_stance owner must be the same as the breadcrumb owner
- Officer Barks - Crash involving a lack of a ‘)’ is fixed. (Allen)

Full 1.0.25

Features
- New bridge art, including new rail bridges in Tiled and BoC (Sergey / John)


Bugs
- Crash: certain burning buildings would crash on load (Luke) - ‘list index out of range’
- Crash: Duplicate Unique LdrIs (e.g. Thompson) on load (Luke) - discord sentry
- Vosges - c16: Fixed issue with victory conditions and REFRESH_INK statements. (Allen)
- La Londe - c14: Fixed issue with flipped failure/success outcomes for Mindset checks.(Allen)