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Are wargames educational?

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We came, we saw, we ... discussed history and gaming.

Burden of Command's project lead, Luke Hughes, joined a discussion Monday (March 13) on WW2TV. The topic was Wargames -- are they educational? And how do developers balance authenticity and gameplay?

The discussion is now available, featuring:
  • Col. John Antal - executive producer for Brothers in Arms
  • @djackthompson - noted boardgame designer
  • @DPJHodges - Noted commentator & designer
  • Luke Hughes - project lead for Burden of Command
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Wrecking things

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Making a wreck of things.

Geek Star for anyone who can ID the old placeholder art...[/h2]

Boom!

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(Turn on sound)

We're working hard on credible sound and animations for all the distinct weapons involved. Very Work-in-Progress.

Sound thanks to @ChrisScribs
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Their lives, your burden

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Burden of Command is about the human face of war. But friend and foe are different, and our photo work aims to convey this burden ...

Historical media team: Gary Bezant, @Red_Shuheart, Steve Lohr.[/h2]

Got a good quote?

[h2]Want to get a quote in Burden of Command?

We're soliciting quotes on leadership and war, both moral and tactical. Post in this thread and we'll consider it for our load screen! You can also post your quotes on our Burden of Command Twitter or Facebook pages.

Please attribute. An example from our current load screen:

Also, don't forget to add Burden of Command to your Steam wishlist![/h2]