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Burden of Command News

Tanks!

[h2]Tanks are smarter now. They keep better-armored front to enemy when retreating. Rather than weak rear.

Tanks ... such different beasts then poor GIs. Too bad you won't get many, infantry captain
[previewyoutube]ned yt link[/previewyoutube]

And, yes:
  1. We hope to animate tracks, etc., eventually
  2. The explosion is odd since the tank didn't die
  3. The tank should have presented its front, not its flank

Remember to add Burden of Command to your Steam wishlist![/h2]

Playtester feedback

[h2]Each scenario we survey playtesters in waves:
  • informal - Written answers.

  • formal - Numeric. Scored 1 to 5 (5 is extremely good, 1 very bad).

Here are the numerical surveys from playtesters who took part in "Sicily landing" over the last couple of weeks.[/h2]

Seeing red!

[h2]A lot of interface improvement involves dull attention to detail ... and a lot of listening.

[/h2]

They were there. Now you are there.

[h2][previewyoutube][/previewyoutube]

We work hard to immerse you in their history ... now your experience. Historical notes are available at your beck and call. And there will be lots of tough decisions to make.

Original music from Chris Scribner[/h2]

A glimpse of a Cottonbaler Campaign Scenario

[previewyoutube][/previewyoutube]
(Turn audio on for original music from Chris Scribner)

[h2]And a glimpse of your future past...

And of your leadership journey...

Morocco, 1942.[/h2]