1. Generation Streets
  2. News

Generation Streets News

Update

- previous locations is now correctly shown on map;
- stats localization fixes;
- defended bases are now saved;
- small changes related to achievements.

On the way to Release

List of changes:
  • detailed rural areas;
  • performance issues fix, reduced video memory fragmentation;
  • by popular demand, a compass has been added;
  • surprisingly: Linux version.

2020 Update Announcement

Detailed rural areas, performance optimizations, reduced memory usage and gameplay changes. Coming January 2020.

New gameplay, New visual style, Map editor



Couple months of development suddendly stretched to almost a year. I do apologize for this huge delay.

Major update has been released:
  • Increased level of details;
  • Added new visual style, 'Nuclear Winter';
  • Changed gameplay process, old version is still available in settings menu;
  • Added map editor for editing building parameters such as type, height and color;
  • Improved forest rendering performance;
  • Optimized geodata format. Depending on territory, it can save up to 20% of disk space. This change will be applied on next geodata update.
  • Reworked sound design, added soundtrack;
  • Added automatically shown street names (this feature can be disabled in settings menu);
  • Fixed unability to use SSAO shadows.

By the way, I am alive



Trying to develop several projects simultaneously multiplied by bad time management broke all reasonable deadlines. But the game is not abandoned.