Patch v0.23.8
Here is a small patch with a bunch of fixed bugs that were mostly found by the community. It also improves the game stability a bit and brings some QoL features.
I am also moving to v0.24 development which should be the last "system-like" update. After that I will finally start to focus mostly on survival mode and adding content to the game.
[h2]v0.23.8 release notes[/h2]
[h3]Features:[/h3]
🔸 you can configure wheel steering angle and invert steering controls now;
🔸 you can configure decoupler force percent;
[h3]Changes:[/h3]
🔸 you need to hold ctrl to copy part now instead of shift, since shift is used for ignoring fixed attachments;
🔸 reduced heat transfer from combustion chambers for biggest engines in the game, adding approximately 30-40 seconds of burn time for them;
[h3]Fixes:[/h3]
🔸 you can't attach anything to the assembly if you attach existing part to already placed not connected part;
🔸 positions become shifted if you attach existing rocket part group to already placed not connected part;
🔸 some part names contain not assigned parameters like "{0}";
🔸 some parts have missing names when selecting them in the assembly;
🔸 probe core parameters have inconsistent order when selecting part from the list compared to selecting already placed part;
🔸 time parameter is not a valid number error in the console every time you start a flight;
🔸 rcs engines VFX is completely missing;
🔸 spacecraft suddenly rotate on docking;
🔸 warp to maneuver not working when time is paused;
🔸 wrong TWR is calculated on active stage when orbiting any other body than Earth;
🔸 spaceport lose global illumination and camera starts to jitter if double click on any surface object on the map other than space center;
🔸 Structural Adapter Octahedron-Hexagon is missing side dynamic attachments;
🔸 when attaching something to Wing or Inner Wing Type C1, attached part are floating far from wing surface.
🔸 [Mods] surface object mod doesn't detect facilities change after first save;
🔸 [Mods] facility get the wrong type when changing it to runway or parking;
🔸 [Mods] facility marker have an incorrect position;
🔸 corrected tooltip for F action (its changing pivot point now);
I am also moving to v0.24 development which should be the last "system-like" update. After that I will finally start to focus mostly on survival mode and adding content to the game.
[h2]v0.23.8 release notes[/h2]
[h3]Features:[/h3]
🔸 you can configure wheel steering angle and invert steering controls now;
🔸 you can configure decoupler force percent;
[h3]Changes:[/h3]
🔸 you need to hold ctrl to copy part now instead of shift, since shift is used for ignoring fixed attachments;
🔸 reduced heat transfer from combustion chambers for biggest engines in the game, adding approximately 30-40 seconds of burn time for them;
[h3]Fixes:[/h3]
🔸 you can't attach anything to the assembly if you attach existing part to already placed not connected part;
🔸 positions become shifted if you attach existing rocket part group to already placed not connected part;
🔸 some part names contain not assigned parameters like "{0}";
🔸 some parts have missing names when selecting them in the assembly;
🔸 probe core parameters have inconsistent order when selecting part from the list compared to selecting already placed part;
🔸 time parameter is not a valid number error in the console every time you start a flight;
🔸 rcs engines VFX is completely missing;
🔸 spacecraft suddenly rotate on docking;
🔸 warp to maneuver not working when time is paused;
🔸 wrong TWR is calculated on active stage when orbiting any other body than Earth;
🔸 spaceport lose global illumination and camera starts to jitter if double click on any surface object on the map other than space center;
🔸 Structural Adapter Octahedron-Hexagon is missing side dynamic attachments;
🔸 when attaching something to Wing or Inner Wing Type C1, attached part are floating far from wing surface.
🔸 [Mods] surface object mod doesn't detect facilities change after first save;
🔸 [Mods] facility get the wrong type when changing it to runway or parking;
🔸 [Mods] facility marker have an incorrect position;
🔸 corrected tooltip for F action (its changing pivot point now);