Patch v0.13.2
A small patch following big game update v0.13.0 "Space Stations". It adds some new parts, changes three of existing ones and brings a couple of fixes and improvements. If you haven't tried an update yet, it's a good time!
[h2]Features:[/h2]
[h2]New rocket parts:[/h2]
[h2]Part changes:[/h2]
[h2]Changes:[/h2]
[h2]Fixes:[/h2]
[h2]Changes:[/h2]
[h2]Fixes:[/h2]
Release notes v0.13.2
[h2]Features:[/h2]
- added tooltip for all time warp buttons;
- added a small indicator for all probe cores for better orientation readability;
- construction of the launchpad continues! Workers made a little progress here;
- Adapter 1.2-0.5 was splited into two new parts with different set of connections;
- Adapter 1.2-0.35 was splited too;
[h2]New rocket parts:[/h2]
- Adapter Square-hexagonal;
- FT "Sticky" O
[h2]Part changes:[/h2]
- fixed effective volume for fuel tank FT "Zvezda-parallelepiped" О: it was two times capacious, than it should be;
- changed bottom sockets for Standard Reaction Wheel from hexagon to heptahedron;
[h2]Changes:[/h2]
- improved localization loading error messages;
- fixed "out of view frustum" erros spamming into console while loading the first scene of the game;
[h2]Fixes:[/h2]
- exceptions in the console when rocket start exploding and quitting to the assembly shop at the same time;
- broken ascending / descending lines if two orbits have the same inclination;
- spacecraft is placed not in the exact center of a launchpad;
- "hide UI" doesn't work for the time panel in the spaceport.
14.10.2021 - Release notes v0.13.3
[h2]Changes:[/h2]
- reduced same game internal resources recreation on return to spaceport and then back to flight (should slightly improve loading speed);
[h2]Fixes:[/h2]
- Phobos and Deimos missing surface textures;
- sometimes patches of planet surface have too low detail and cracks;