Dev Update: Integrating Thermodynamics
When I started working on thermodynamics for “Rocket Science” I couldn’t even imagine how deep a rabbit hole. I am close to a finish line and now I understand why some recent space simulators choosed a very simplified model of thermal processes. Because everything appeared to be much more complicated compared to what I told in the previous dev update. To describe all of this I wrote an article that is so big, that doesn't even fit into a standard Steam news post. It also contains a bunch of formulas written using LaTeX, which also is not supported by Steam. So I'm suggesting to read the full version of article in my blog.
For starters, here is some screenshots from that artickle:
Interesting, what is happening here?
And there?
You can also find some pretty interesting gifs in that article. As for the release date of v0.22.0, I can't provide any yet, but I am pretty sure it will be ready no later than at the end of summer.
Thank you and have a nice flight!
For starters, here is some screenshots from that artickle:


You can also find some pretty interesting gifs in that article. As for the release date of v0.22.0, I can't provide any yet, but I am pretty sure it will be ready no later than at the end of summer.
Thank you and have a nice flight!