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Development Blog: Rock On!

Hello vikings and Rocky-fans!

It’s April, and you might have noticed that we were a bit mischievous earlier this month… For clarity, we did a repost of our old April Fools jokes, and as funny as these videos may be they will remain only jokes. But the video that was brand new – the trailer for Rocky the Pet Rock – was no joke at all! Rocky is very much a real thing in the game, though we won’t go into detail about how to make your Rocky happy…

If you love Rocky, you will probably also love the Rocky plushie! The Makeship campaign to get your very own Rocky is live right now, and this will be your only chance to get one, so don’t miss it!



Speaking of plushies, it’s time to announce the winners of our Favour of Freya screenshot competition! The winners will each get a jumbo neck plushie, to give them emotional support in their continued virtual photography. The Scenic category we would like to award to BarefootCookie for this shot of a Charred warrior gazing out over the Ashlands. Wow!



And the Action category we would like to award to Thaddeus for capturing this moment during a battle with Lord Reto. Incredible! Thank you everyone who submitted a screenshot for the competition, it’s been so much fun to get a glimpse into your very own Valheim adventures!



Before we wrap up we have another part of the Voyage of Hervor Bloodtooth for you! As she continues to walk deeper into the snowy woods, it appears she’s not quite as alone as she first thought…

[previewyoutube][/previewyoutube]

Of course we will also give you a screenshot of that mysterious building she encountered there at the end. What do you think it is, and who do you think built it?



[h3]Build of the Month[/h3]

And finally, time to highlight a building from the community! This month it was Stefonishin who caught our attention with this waterfront house. Well done!



If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam.

Rock on!

/The Iron Gate team

If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!

Patch 0.220.5

We've gone digging deep into our archives today, vikings! We found some old stuff that you will recognize already (but we're putting it all here anyway so no one misses it), but we also found something that's been gathering dust for ages, perhaps even since the 90s! We made sure to digitize the old cassette for you, for your convenience.

[h3]Patch Notes:[/h3]

* New build piece: Rock (it’s a friend!)
* New game mode: Haldor (become the best merchant ever)
* New weapon: Shotgun (extra damage against deer)
* New weapon: Deer Raiser (raise mighty deer to fight for you)
* New body type: Deer (when playing as a deer, other deer will not become frightened of you)

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

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[previewyoutube][/previewyoutube]

Development Blog: Venturing Forth

Greetings vikings!

We’d like to start off this post by saying thank you to everyone we met at GDC this year! It’s always a pleasure to get to meet people who have played our game, and this time around was no exception. It was great to meet you!

But a new blog post also means by now that it’s time for a new episode of the Voyage of Hervor Bloodtooth. As she is making her way further inland, what will she discover?

[previewyoutube][/previewyoutube]

It may look like a peaceful place, but the Deep North can be more hostile than it first appears to be... That poor greydwarf!



Last time we opened up submissions for our screenshot competition, the Favour of Freya. We wanted to just take a moment to thank everyone who has submitted a picture so far, it’s a delight to go through them all! If you want to compete, you still have a couple of days left to submit your entry, as the competition closes on March 31st. Good luck!

[h3]Build of the Month[/h3]

This month we turn our gaze to “The Dragonhearth” by MythicBuilds. Impressive indeed!



If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam.

Skål!

/The Iron Gate team

If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!

Patch 0.220.4

Just a small patch of fixes for you today, thanks for testing on the PTB!

[h3]Patch Notes:[/h3]

* Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer
* Fix memory leak for HUDs of dead enemies
* Moved pause menu back to where it originally was
* Fix two cases of log spam for server hosts related to block and permitted lists
* It’s now possible to hide boss and death markers via controller again

Patch 0.220.4 (Public Test)

⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable!

Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.

  • ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found here.

  • FEEDBACK: Please leave any feedback in the “#valheim-public-test” channel in our Discord or through the form on our website.

Please remember to be considerate towards players who are not participating in the Public Test, as some may prefer to avoid spoilers. As indicated by the access code, please ensure to create backups of your save files before playing.


Just a small patch of fixes for you today!

[h3]Patch Notes:[/h3]

* Fix a crash on Xbox that could occur when entering suspend mode while playing online multiplayer
* Fix memory leak for HUDs of dead enemies
* Moved pause menu back to where it originally was
* Fix two cases of log spam for server hosts related to block and permitted lists
* It’s now possible to hide boss and death markers via controller again