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Valheim News

Patch 0.211.11 (Public Test)

This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum here on Steam.
As always, remember to be considerate towards players not partaking in the Public Test, in case they want to avoid spoilers.
As the password indicates, please make sure to make backups of your save files before playing.


One more bug fixing patch to some PlayFab related issues. And the Jack-o-turnip is buildable now too, to brighten up those dark autumn nights…

[h3]Fixes & Improvements:[/h3]

* Fixed a Linux-specific bug that deleted characters/worlds when moving them back and forth between Local and Cloud
* Prevent joining servers from the main menu if incompatible server version right away (instead of loading and then kicking you back out)
* More PlayFab tweaks
* Enabled Jack-o-turnip seasonal decoration item


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!

Patch 0.211.9

Another round of bug fixing for the crossplay function. There are some further known issues still, but we're working on having them solved as soon as possible!

* This patch features multiple changes from the PlayFab backend. The majority of these changes include stabilising connection issues, as well as fixing send/receive limitations in multiplayer.


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!

Patch 0.211.8

This is just a small bugfix patch to correct some issues that arose after the crossplay patch.

* Removed maypole & midsummer crown (sorry)
* Multiple server instances on the same computer is now allowed
* The game launches with vulkan by default on Linux
* Profanity filter fixes
* Server DOCKER launch script added (see server manual pdf for details)


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!

Viking survival success Valheim is now available via PC Game Pass

Valheim was a surprise hit early last year and to date has now sold over 10 million copies. As of today, you no longer need to buy the viking fantasy survival game if you want to try it, assuming you have a subsription to PC Game Pass.

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Patch 0.211.7 – Crossplay!

Hello and welcome to the Crossplay patch!

This patch includes full crossplay support, which means that you will be able to play with any other Valheim player, no matter where they’re playing from. If your friends get the game through a different platform, you’ll be able to join their game and show them the ropes. Or why not invite them over to your world and show them all your cool buildings?

Our friends at Piktiv have worked hard to make sure the game looks and feels the same regardless of what platform you’re using, but the patch does entail a minor change to the GUI in the starting menu in order to make other people’s worlds as smooth as possible. If you’re playing as a Steam player with other Steam players, it will work just the same as before (with the addition of now being able to mark a server as favourite). If one or more players are playing from a different platform, there will instead be a join code that you can use in order to enter the game.

Dedicated server hosts will need to enable crossplay if they want non-Steam players to be able to join, and the dedicated servers will then be joinable both with the regular IP address, and with the new join codes.

As always, make sure your game has the same patch version as your friends’, or else connecting to each other might not work. You’ll find the version number in the bottom right corner of your main menu screen.


[h3]Detailed patch notes:[/h3]

* Crossplay support added
* ‘Manage saves’ GUI added so that it’s easier for players to restore/remove saves & backups
* Minor network optimization for in-game hosting (Less demanding for the host when other players are in the game at the same time)
* ‘Join Game’ tab has been updated. Players can now add favourite servers, and see if a server is running, and if they support crossplay or not.**
* Players can now use the parameter ‘-crossplay’ while running Dedicated servers to support crossplay. When using this parameter, the backend will be running Playfab instead of Steamworks. (A ‘Join code’ will appear when you join a Dedicated server supporting crossplay. Players can use this code to join the server. This Join code is regenerated whenever the server is restarted.)
* A new branch, "default_old", has been added, where you can play on the previous Steam version of the game in case your server hasn't been updated yet (Steam might need a restart for the branch to show up)

**A question mark indicates that a server status is uncertain, while a red X indicates that the server is down. If there is a “shuffle” icon next to the server status, that means the server supports crossplay.

If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!