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Valheim gets christmassy, armour stands and silences tamed wolves

Iron Gate have given Valheim players an early Christmas present with a fresh update adding in a couple of seasonal bits and some free content.

Read the full article here: https://www.gamingonlinux.com/2021/12/valheim-gets-christmassy-armour-stands-and-silences-tamed-wolves

Patch 0.206.5

We’ve concluded that you’ve all been on good behavior, so we have some holiday gifts for you all! This includes some seasonal decorative items, as well as a brand new armor stand that you can use to display your armor sets. To let you all get some peaceful rest, we have also taught tamed wolves to stop howling.


Fixes:
* Location music tweaks
* Abomination drop & spawn tweaks
* Localization updates
* Enabled clipping check when placing thrones

Improvements:
* Troll animations overhauled
* Tamed animals are no longer afraid of fire
* Peace and quiet (Tamed wolves no longer howl)
* Serverlist profanity filter

News:
* Building item: Armor stand (Display your gear)
* Merry Yule

Valheim gets a new patch, plus teasers for Mistlands and Caves

Iron Gate are showing off more of what's to come with the next major upgrade for Valheim, along with a small content patch.

Read the full article here: https://www.gamingonlinux.com/2021/11/valheim-patch-new-teasers-for-mistlands-and-caves

Development Blog November: New Content, Mistlands and Awards

Welcome back!

Today we don’t only have a blog post to share with you – we’re also releasing a smaller content patch. We will be showing some spoilers from it, so if you’d prefer to discover everything yourself we recommend you proceed with caution!

This particular patch features something we hope you’ll enjoy. We have heard something strange is stirring in the Swamps, and brave vikings who dare to investigate will be rewarded with materials to craft something brand new:


Aside from today’s patch, we have our course set for the big Mistlands update. Last time we showed you a first glimpse of what the terrain texture will look like, and quite a lot has happened since then. The landscape is starting to take shape and the mist itself has begun to roll in, but what hides there still remains unknown…


Last month we also showed you some concept art of another future update. As many of you have guessed, we’re working on caves for the Mountain biome, and they may or may not have some lupine inhabitants… Just like with the Mistlands, these are still in development and what you see is not a final version, but we wanted to offer a little sneak peek nonetheless:

At the end of October we released the Valheim soundtrack here on Steam as well as on Spotify! It’s something that we’ve wanted to do for a long time, and it’s been great to see that so many of you appreciated it. By now it’s also available on Deezer, YouTube Music and TikTok, with Apple Music coming shortly as well, so there should be a platform that works for most of you. If you haven’t checked it out yet, you definitely should! It’ll bring that Valheim feeling of adventure into your daily life.

Additionally, we hosted another AMA over on our subreddit, and you asked some very interesting questions! We weren’t able to answer every single one of them due to the sheer amount, but we hope we’ve sated at least some of your curiosity. The questions ranged anywhere from “Could we get bears in the Black Forest?” to “Would you rather fight 20 Neck-sized Bonemasses or one Bonemass-sized Neck?”, so be sure to head over to the AMA post here if you want to know what we replied!

And last but not least: It’s currently award season in the video game world! We’ve been nominated for some awards already, including the Game Awards themselves! It truly is such an honor, and we hope you’ll vote for us for Best Multiplayer as well as Best Debut Indie. A huge thank you for all your support, as every single vote means a lot to all of us!

May your swords stay sharp until next time!

The Iron Gate team
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Patch 0.205.5

We noticed that some items tended to auto-stack and disappear in multiplayer, and we’re happy to say that the responsible fulings have finally been caught and dealt with. For this patch we’ve also adjusted the music volume in the Swamps, which was a bit lower than the rest. And just in time too, since we think some of you will spend a bit more time there in the near future...

0.205.5

Bug fixes:
* Fixed network issue when picking up items that just auto-stacked
* Location music transition fixes
* Swamps music volume tweak
* Some player animation transition fixes
* Monsters wakes up if hit by a ranged attack
* Jump animation issue fixed

Improvements:
* Console command auto complete help

News:
* Added new armor set
* Something stirs in the swamps