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Valheim gets a small patch with a large creature visual overhaul

While we wait on the first major update to the co-op survival game Valheim, the team at Iron Gate have released a small patch to keep us going.

Read the full article here: https://www.gamingonlinux.com/2021/05/valheim-gets-a-small-patch-with-a-large-creature-visual-overhaul

0.153.2

Good day, today we have a fine selection of fixes and tweaks for you guys to enjoy, including some much needed sparkling visual updates on a few of our older creatures. We also made some changes to the harpoon mechanics to make it less rubberband-y and more rope-y. Enjoy!


* Fixed smelter issue when a very long time has passed since visiting (10000 days)
* 30s Pre world save warning added
* Stone stair physics fix
* Inventory screen gamepad focus fix
* Large-creature visual overhaul (troll, boss-2 & boss-3)
* Troll ragdoll material fix
* Harpoon mechanics overhauled
* Engine updated (some stability improvements)
* Draugr archer visual fixes (1 & 2 star draugrs sometimes got the wrong material)
* Fixed issues when crafting station is destroyed while in use
* Creature group spawning adjusted to avoid spawning over total limit (in some cases)
* Credits updated
* Localization updates

Valheim mod puts crafting tables on carts and it is genius

My bumbling Valheim clan and I have reached a stage where we're using carts all the time. They're great for transporting large batches of ore, or leather, or other bits across unforgiving pastures. But they're extremely brittle, and it's a chore having to rifle through all your stuff if you want to set up camp mid-trek. Well, there's a mod that turns carts into crafting stations on wheels and now I will stop whining.


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